"Kard_1986;c-2230741" wrote:
I think people are confusing stamina and energy (if I’m reading right). I think energy still gets depleted, but stamina, which affects characters stats, doesn’t get depleted on a loss. If I’m wrong and you don’t lose energy either then that’s just silly. And if I’m reading it wrong completely, then just ignore me.
You are correct.
Energy is used like all energy, once you enter a battle its lost.
Stamina is only taken after a win.
The general idea seems to be stamina drives difficulty on the win count. Cant use the same team repeatedly, need to have a wide roster and good counters, with flexibility. And development will allow you to go further each time.
Energy is designed to make feats more "difficult" and push refreshes if you want to try for RNG, making that a costly plan to try and win. Basically driving a cost to max out everything in the event. With still allowing for progress without investment, and development will make gaining stars on battles easier , saving energy for feats as you complete more nodes at 3*.