3 years ago
Conquest Feedback?
Does CG just not see our feedback or just don't care? (My guess is the latter) Every conquest I see people complaining and asking for ridiculous modifiers to be removed like overprepared and steadf...
"BobaFettish86;c-2358883" wrote:"Ultra;c-2358852" wrote:"BobaFettish86;c-2358821" wrote:"Ultra;c-2358810" wrote:
Some feedback doesn't make sense
Like removing Overprepared, without that modifier, there is no challenge in conquest and people can auto everything and that would make the game mode boring
steadfast retribution is fine, we've had that for over a year and people are able to get through it every month
While I agree with your point, if they can get creative with these new 'Datacrons', why can't they come up with a few more interesting modifiers? It does get stale facing the same modifiers over and over again.
Modifiers are fine, they are faction based
They make new modifiers for factions that don't have any
Some of the mechanics for bosses seemed pretty cool enough, to me
Does Talia, NS Initiate and Zaalbar surviving count as a mechanic? To me it sounds like throwing a bunch of random toons together with zero synergy. If there's some connection between Zaalbar and the NS faction, I'd love for someone to enlighten me.
Faction modifiers is fine, but if they can change things for a limited time with Datacrons, why can't they change the behaviour of the modifiers for 3 conquests? For example, steadfast retribution might only reflect 50% damage but reduce max health by x amount. I would take that over the same thing over and over.
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