5 years ago
Conquest hard mode
So who’s going to do hard mode this time? And what’s your GP? I’m doing it with a flat 4 mil, and I think I’ll get smacked. But it will be interesting to see how the difficulty is.
It's not "a change", it's the way it's supposed to be, but it is bugged.
"MasterSeedy;c-2238729" wrote:
Assuming that I can eventually beat the Sector 5 boss, I should be able to get the highest box, but I've had some stupidly bad luck so far - like toons dodging GL Rey's ultimate so I couldn't get 3 deaths in one turn, that sort of thing. So I have fewer finished feats than I thought I would have at this point ... but they all seem very doable, even if they're not actually done.It's not "a change", it's the way it's supposed to be, but it is bugged.
I heard you about the way it's supposed to be. However when I said it was a change, that's absolutely accurate because it currently operates one way, and to make it operate the way you're talking about would be a change in the current operation.
It wouldn't be a change in **intent**
But it is a change in game operation/function.
I was speaking perfectly accurately. It's a change. The change might be, from CG's perspective, fixing a bug, but that's still a change from the status quo.
And as for me, I oppose that change. I'd rather see CG change their intention than change their code in this case. That's what I was saying.
"CT_Waxer_7777;c-2238734" wrote:
Or are there more I haven’t found?
opposing bug fixes doesnt impact the fact that they will be changed and that change happening or not is not based on player feedback.
"Konju;c-2238738" wrote:"CT_Waxer_7777;c-2238734" wrote:
Or are there more I haven’t found?
I know of 4: Dread, Booming Voice, Massively Overpowered and Deadly Momentum.