5 years ago
Conquest hard mode
So who’s going to do hard mode this time? And what’s your GP? I’m doing it with a flat 4 mil, and I think I’ll get smacked. But it will be interesting to see how the difficulty is.
"MasterSeedy;c-2238739" wrote:opposing bug fixes doesnt impact the fact that they will be changed and that change happening or not is not based on player feedback.
It doesn't change whether they're currently scheduled to be changed, but this test of GB:Conquest came with an invitation for player feedback with the idea that they can and will change things - things not yet specified - based on whatever feedback they get.
Whether I got my idea (about the way things ought to be) from a bug or from my imagination, I am currently advocating that they allow people to play to lose (or at least not play to win) to achieve certain feats, including the ones under discussion (total crits > x over a full conquest; total thermal detonators > y over a full sector, etc).
Most changes players advocate never come to pass, but they did invite feedback, and this is part of mine. All I care about is continuing to improve the game experience for everyone. Maybe CG will disagree with me and won't revisit their decision on how to construct the feats, but the fact that changes are unlikely to happen based on my feedback doesn't mean I shouldn't supply feedback to CG when asked.
So here I am, articulating my position. The next thing that should happen is in CG's hands, not yours or mine.
"MasterSeedy;c-2238744" wrote:
Every ten turns (I think it's every 10 turns) you get an instant kill, if you want it (like an event special ability that does the same thing in GAC). If you don't use it, however, it doesn't pass back to the other side to allow them to use it (the way it does in GAC). It's all you & only you.
"Konju;c-2238749" wrote:"MasterSeedy;c-2238744" wrote:
Every ten turns (I think it's every 10 turns) you get an instant kill, if you want it (like an event special ability that does the same thing in GAC). If you don't use it, however, it doesn't pass back to the other side to allow them to use it (the way it does in GAC). It's all you & only you.
I believe it is based upon buffs on your characters and not turns. I believe every 10 buffs your characters gain they will also gain massively overpowered buff and the next ability they use (even if not an attack) will do massive damage.
"Itsa_me_Malario;c-2238759" wrote:"DaarthBrewer;c-2238756" wrote:
Yoda and Vader exploit massively overpowered in a massive way.
Massively overpowered is over rated, cooling system is the best thing tho, watching Vader just take endless turns, smashing the aoe every turn, bringing Luke down to its knees single handedly
"Kyno;c-2238678" wrote:"MasterSeedy;c-2238676" wrote:only things from winning matches should count towards feats
Wait, I get that should be the way of it for the Boss fight feats, but those cumulative over a phase or over the whole Conquest event feats seem like they should include ALL critical hits or thermal detonators or enemies killed or whatever.
I mean, CG has the power to decide what the rules of the game are going to be, but that's not a rule change I would support.
However, that said, GL Rey + 4xJawas is both an automatic win against Geos, but also an automatic feat completion. I could see more than 10 detonators on every Geo before they died, and Geo Brute died twice from the detonators. It was easily over 70 and probably over 90 detonators in that single battle.
So, for people who have GL Rey but no relic or high-g12 toons that dish Thermal detonators, there is hope. My Jawas are all g9 and under, I think. So it doesn't take much gear. I imagine if you have Scavenger up high enough to use his passive special, you could have the others at g1/level1 just sitting under Rey's protection.
That is the way feats work in any circumstance, GAC, GCs, and now GCon.
"HumbleMumble;c-2238785" wrote:
I would guess the feats that say “Win and do X” require that you win for it to count, feats saying “Do Y for Z number of times” do not require a win to count. Otherwise it’s unnecessary to have some feats adding the “Win” criteria to their description if it’s really a requirement for all feats.