Forum Discussion
- scuba75Rising TravelerIt is a unique ability.
Kill rey and it should no longer apply
Or
Remove inspired, 3 crit hits - A little lazy to just keep the old boss feats without consideration of the new bosses.
In before "Can't be fixed while Conquest is running".
Cash me out at max reward box, thanks. - Feats also kinda suck, they should promote team diversity and new ways to play. Not repetition and frustration.
"scuba;c-2262556" wrote:
It is a unique ability.
Kill rey and it should no longer apply
Or
Remove inspired, 3 crit hits
Let me know if you manage. Seriously.
Sidebar: You know CG is going to use your message as an excuse. ;)"scuba;c-2262556" wrote:
It is a unique ability.
Kill rey and it should no longer apply
Or
Remove inspired, 3 crit hits
Killing Rey doesn't make much sense..... when the enemy modifier for that node want's you to kill the side adds. The modifier gives rey a stupid amount of bonus stats and bonus TM when you hit her.
So the modifier wants you to kill the side adds.... and the feat requires you to kill rey but leave the side adds.
Best of luck killing a R7 GL rey which has +80 % to all stats from the sector bonuses..... and then an additional 100% stats from the enemy modifier to Counter, Crit chance, tenacity, and defense. Plus anytime you hit her she gets 10% tm.- Yea I thought it was really lazy on their part to keep all the feats the same including boss feats. Not looking ahead to Sector 4, I assumed we’d run into this problem when we would have to remove turn meter from a padme team.
- scuba75Rising Traveler
"KnightsTemplar;c-2262567" wrote:
"scuba;c-2262556" wrote:
It is a unique ability.
Kill rey and it should no longer apply
Or
Remove inspired, 3 crit hits
Killing Rey doesn't make much sense..... when the enemy modifier for that node want's you to kill the side adds. The modifier gives rey a stupid amount of bonus stats and bonus TM when you hit her.
So the modifier wants you to kill the side adds.... and the feat requires you to kill rey but leave the side adds.
Best of luck killing a R7 GL rey which has +80 % to all stats from the sector bonuses..... and then an additional 100% stats from the enemy modifier to Counter, Crit chance, tenacity, and defense. Plus anytime you hit her she gets 10% tm.
It is the same feat and modifier as see had in previous conquest with 2 units that where immune to tmr, and that is exactly how I got the feat, killed the boss first.
Granted there are no cooldowns discs this time nor did I agree that this feat make sense vs this boss, just providing the info. - scuba75Rising Traveler
"SnakesOnAPlane;c-2262564" wrote:
"scuba;c-2262556" wrote:
It is a unique ability.
Kill rey and it should no longer apply
Or
Remove inspired, 3 crit hits
Let me know if you manage. Seriously.
Sidebar: You know CG is going to use your message as an excuse. ;)
I won't even waste my time on it. You don't need all the feats (Pretty sure as that is how it was before) for max chest and I could care less about 100% completion.
I agree it is a dumb feat.
Was probably tested with the old data discs. "Artumas;c-2262573" wrote:
You only need to kill 3 side adds to inflict all of the debuffs.
If you REALLY need to clear it (which you don't. You don't need every single feat in conquest for max rewards.), you can technically go with a setup that doesn't do aoe damage and just ignore 1 specific enemy.
Or kill the RH duo and then crit spam because you really should be able to keep just Rey's in check, and if you don't kill Rey, it's REALLY easy to keep enemies alive in order to spam out turns - Lifeblood tends to help with the whole survivability thing.
Keeping Rey alive is the exact opposite of getting the TMr feat, the problem isn't beating the battle (well that too, lol) it's removing tm from a leader that's preventing it but killing a Rey on steroids while keeping alive the other enemies for subsequent tmr is nigh on impossible- In the last Conquest boss, SEE and that’s with a Darth Vader that you can’t even remove TM too.
The difference is that Rey can instantly kill one of your toons with her whirlwind attack, while SEE send out weak farts. Without the cooldown disks, Rey would have been in her ultimate stance more often.
So yes, the whole feats was designed with previous bosses and datadisks.
The whole point, in CG’s case, was to make CAT difficult to obtain so they can sell a pack. This data mine, shows that a pack is coming. And it’s possible to be a requirement for GL Kenobi.
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