5 years ago
Darth Sidious Rework
One of the most powerful sith with the power to change others.
Dark Side, Attacker, Leader, Sith
Basic- Precise Blows- Deal Special damage to target enemy and Sidious gains 5% turn meter for each attack he has made this turn.
Special- Deceiving Stab- Deal Special damage to target enemy and he steals there turn meter and gives it to himself or another sith ally. If the target enemy had less then 25% turn meter then Sidious deals 50% bonus damage on them (with this ability).
Special- Deceive the enemies- Inflict one random enemy with Deceive for 2 turns, then Sidious gains 45% turn meter and stealth for 2 turns.
Deceive - This units next attack will randomly attack one of there allies. And you can not pick the ability of the person who has deceive. This cant be dispelled.
Leader- Masters Touch- All Sith allies have 25+ speed and if a Sith ally is under stealth they have 25% chance to inflict Deceive[/b for 1 turn with there special abilities. Whenever a light side ally attacks out of turn or gains bonus turn meter all Sith allies gain 25% turn meter and have 75% chance to stealth for 2 turns this stealth chance is 100% chance if they are attacker or support.
While a sith ally is under stealth they gain +25 speed and +10 defense penetration. Whenever a sith allies stealth is removed or is off he gains +5 speed for each enemy with deceive on them.
Unique- Twisted Mind- Darth Sidious has +10 speed for each sith ally and gains 5% turn meter at end of each of his attacks for each ally with stealth. He also gains +10 defense penetration for each ally defeated.
Dark Side, Attacker, Leader, Sith
Basic- Precise Blows- Deal Special damage to target enemy and Sidious gains 5% turn meter for each attack he has made this turn.
Special- Deceiving Stab- Deal Special damage to target enemy and he steals there turn meter and gives it to himself or another sith ally. If the target enemy had less then 25% turn meter then Sidious deals 50% bonus damage on them (with this ability).
Special- Deceive the enemies- Inflict one random enemy with Deceive for 2 turns, then Sidious gains 45% turn meter and stealth for 2 turns.
Deceive - This units next attack will randomly attack one of there allies. And you can not pick the ability of the person who has deceive. This cant be dispelled.
Leader- Masters Touch- All Sith allies have 25+ speed and if a Sith ally is under stealth they have 25% chance to inflict Deceive[/b for 1 turn with there special abilities. Whenever a light side ally attacks out of turn or gains bonus turn meter all Sith allies gain 25% turn meter and have 75% chance to stealth for 2 turns this stealth chance is 100% chance if they are attacker or support.
While a sith ally is under stealth they gain +25 speed and +10 defense penetration. Whenever a sith allies stealth is removed or is off he gains +5 speed for each enemy with deceive on them.
Unique- Twisted Mind- Darth Sidious has +10 speed for each sith ally and gains 5% turn meter at end of each of his attacks for each ally with stealth. He also gains +10 defense penetration for each ally defeated.