7 years ago
Darth Traya concerns
When i first read Traya abilities, i was shocked shes so OP. but i was wrong. shes much more OP than i thought. watching the videos i realized that not only shes amazing support, shes dealing way too much damage, and is way too tanky.
we all hoped long time for the Sith rework. im so happy about it. and in less than 2 months i'll have traya myself. but this thing is totally broken. it is broken.
her isolation make her top-tier support immediately. the daze and debuff inflict on basic, and the fact that shes part of a trio that benefit from each other so much make her #1 support in the #1 meta squad, which makes her #1 meta support already.
lets add to this that fact that she's very very tanky (70K HP+Protection BEFORE mods at top level), with bonus protection at the top of it and that her saber storm especially is huge amount of damage, make her easily #1 toon. you'll start feel it soon.
so.. #1 toon. thats fine. we must have a toon that is #1. but her ridiculous powers dont stop there. the true overkill are her zetas.
While the leader ability might not be the best choice even (maybe zPalp better, time will tell), it offers HUGE counter vs JTR teams that rely on Crits, buffs (huge cut on offense) and outside turns like bb8 counter or calling to assist of him/JTR. another thing this thing will counter is basically any team that rely on buffs and crits, like Rebels. zHan damage will be very small with this crit avoidance and -50% offense, and his counter will be punished hard. but thats just the leader, which is, as said, maybe not be the best option.
the most op thing in her kit is the unique zeta. before even taking it into consideration, she's #1 toon. so with it, she leave dust to everyone else. the zeta is simple - she remove all debuffs in the START of sith turn. what it means ? that you put offDown ? doesnt matter now, the sith will have regular offense. you put ability block ? Congrats, its useless. deathmark ? dispelled. shock? haha, i can heal now. STUN ?! no more. let that sink in. you cant use any debuffs vs Sith with traya zUnique. you put stun/ability block to control the enemy- but you cant really control it. that fact its a unique and cant be stopped, unlike Rex being fructured and unable to do tenUp, for example, make it super-OP because its unstoppable and inevitable. you just cant stun sith. you cant ability block. you have no control against it.
just look at the current meta. Palp will be much weaker when he cant stun/shock. Sion will never taunt becaue no one have "pain" on him. people's huge amount of work and grind will be nullified with a single toon. even if she have some kind of counters (Rex+Talzin+Wampa comes to mind because plague stop, or at least should stop, the dispelling debuffs, i didnt see a fight yet) this thing isnt enough and traya will break the arena hard.
this unique of debuff-dispel thing in her kit is way too strong IMO, and need to rethink how they deal with it. before everyone start to unlock her and spend zetas on this OP thing and then seeing it nerfed.
we all hoped long time for the Sith rework. im so happy about it. and in less than 2 months i'll have traya myself. but this thing is totally broken. it is broken.
her isolation make her top-tier support immediately. the daze and debuff inflict on basic, and the fact that shes part of a trio that benefit from each other so much make her #1 support in the #1 meta squad, which makes her #1 meta support already.
lets add to this that fact that she's very very tanky (70K HP+Protection BEFORE mods at top level), with bonus protection at the top of it and that her saber storm especially is huge amount of damage, make her easily #1 toon. you'll start feel it soon.
so.. #1 toon. thats fine. we must have a toon that is #1. but her ridiculous powers dont stop there. the true overkill are her zetas.
While the leader ability might not be the best choice even (maybe zPalp better, time will tell), it offers HUGE counter vs JTR teams that rely on Crits, buffs (huge cut on offense) and outside turns like bb8 counter or calling to assist of him/JTR. another thing this thing will counter is basically any team that rely on buffs and crits, like Rebels. zHan damage will be very small with this crit avoidance and -50% offense, and his counter will be punished hard. but thats just the leader, which is, as said, maybe not be the best option.
the most op thing in her kit is the unique zeta. before even taking it into consideration, she's #1 toon. so with it, she leave dust to everyone else. the zeta is simple - she remove all debuffs in the START of sith turn. what it means ? that you put offDown ? doesnt matter now, the sith will have regular offense. you put ability block ? Congrats, its useless. deathmark ? dispelled. shock? haha, i can heal now. STUN ?! no more. let that sink in. you cant use any debuffs vs Sith with traya zUnique. you put stun/ability block to control the enemy- but you cant really control it. that fact its a unique and cant be stopped, unlike Rex being fructured and unable to do tenUp, for example, make it super-OP because its unstoppable and inevitable. you just cant stun sith. you cant ability block. you have no control against it.
just look at the current meta. Palp will be much weaker when he cant stun/shock. Sion will never taunt becaue no one have "pain" on him. people's huge amount of work and grind will be nullified with a single toon. even if she have some kind of counters (Rex+Talzin+Wampa comes to mind because plague stop, or at least should stop, the dispelling debuffs, i didnt see a fight yet) this thing isnt enough and traya will break the arena hard.
this unique of debuff-dispel thing in her kit is way too strong IMO, and need to rethink how they deal with it. before everyone start to unlock her and spend zetas on this OP thing and then seeing it nerfed.