Forum Discussion
- M0st1yHarm1essNew Spectator
"Ultra;c-2378997" wrote:
everyone doesn’t need to feel special by having their own thread to post something
they could post in someone else’s thread that already is about that topic
But how would I get enough attention unless I start my own thread and tag every CG_ name I know of. - M0st1yHarm1essNew SpectatorBut data is how they listen to the player base. Data is pretty much the only way to listen to a large group of people on any topic really. Sampling social media posts does not yield more accurate results because they are inherently skewed towards the negative side. Happy or content people tend to stay silent. When someone feels it's worth the time to make a post on a video game forum, it's usually because they want to complain about something.
"Degs29;c-2378985" wrote:
The #1 problem with datacrons was them applying to GLs. That's not where they're needed. I heard this feedback presented loudly more than any other criticism levelled at datacrons. This #1 criticism was not addressed at all.
The #2 problem is how OP they are. OP datacrons trivialize other investments in the game and lead to frustrating experiences. Many of these frustrating experiences are related to #1, because the combo of OP datacrons and their use with GLs makes for a lousy experience. This criticism was also not addressed.
I don't have a problem with the temporary nature of datacrons, though I'm pretty sure those who do won't suddenly be satisfied that the timeframe was increased from 3 months to 4 months.
Also...
"I never really understood where I got materials for Datacrons, has that been made easier?”
That sounds so much like a planted question. Some companies do Q&A like that, where they generate their own feedback and questions and act like it was player-generated, when really they simply didn't want to deal with answering the hardball questions.
The criticisms CG responded too were trivial.
I suggested to my guildies to stick it out, wait the 3 months and see how CG adapted to the legitimate criticisms levelled at datacrons during the trial phase. Now I feel like I screwed those guildies out of 3 months of their life.
The post from Meathead I think said "this is what we heard". So in other words, didn't actually listen and only heard what they wanted to hear. Or just did stuff they were going to do anyway. At no point was it acknowledged that Datacrons seem pretty unpopular. But no apparently they are 'fun'.
It was pure gaslighting nonsense."LittleSoka;c-2378994" wrote:
I'm confused as to why Datacrons keep being referred to as "fun", when the majority of the players on these forums, reddit forums, and other sources keep commenting on how NOT fun datacrons are, and how they're ruining the game for most of us?
CG can say that "their data suggests otherwise" all they want, but when actual player feedback is mostly negative and completely contradicting CG's standpoint on them, maybe said data shouldn't be used to determine whether datacrons are here to stay.
Your data may be showing that the majority of whale/kraken accounts are actively taking part in buying, leveling up, and using datacrons, but what your data doesn't show is why. Your data doesn't show that datacrons are being interacted with solely to remain relevant and competitive in the game. Your data doesn't show that F2P players are trying their best to buy and level a few datacrons a month, in an attempt to sort of, kind of, not really stay competitive as well, only to run into kraken accounts in GAC with 27 level 9 datacrons, compared to their 1 level 9, and 6 - 7 level 6 and belows. Your data doesn't show how much datacrons are being spoken of in a negative manner by whales and F2P players alike. Your data doesn't show how it's making this game unfun, and how most players would agree with this.
Forget your data, and listen to your playerbase.
Because it's intellectual dishonesty and gaslighting.- SWBSDNew SpectatorSpeaking solely for myself, datacrons are just a part of the game I have no real interest in. I don’t think they are necessarily a bad idea, it’s just more than I want to invest (mostly in time) for a mobile game. When I get them and the materials to upgrade/use them, I will; but I’m not going out of my way for them and certainly won’t spend real money on them. I do agree that if the much improved gear economy were improved even more so that the climb to relic level wasn’t as arduous, I might have more interest. But as it stands, I don’t really need or want them so currently don’t see any reason to engage more than peripherally with them. ??♂️
- wharp95Seasoned Newcomer
"PeachyPeachSWGOH;c-2379001" wrote:
But data is how they listen to the player base. Data is pretty much the only way to listen to a large group of people on any topic really. Sampling social media posts does not yield more accurate results because they are inherently skewed towards the negative side. Happy or content people tend to stay silent. When someone feels it's worth the time to make a post on a video game forum, it's usually because they want to complain about something.
Data is just data, numbers, just an indicator, you can't trust data alone. Yes, there is lots of critism and less praise, this is the only way to understand what the community want by talking, not hiding behind a screen looking at numbers.
For example, if you are a competitive player, you will get any datacron even if you dislike them because you don't want to fall behind other competitive players.
Getting data alone is an easy and wrong way to get things done, you don't have to interact with people or community ... - theXronoNew Adventureri like that they are making them longer, but I think 6 months would be better and have it "relate" to conquest units. meaning for 3 months in conquest while we farm for let's say Snoke we get datacron set 5 in conquest, then when Snoke is the minor unit in conquest that's when the "battle time" for datacron set 5 is; meanwhile we start farming General Koda from conquest we start getting datacron set 6. after that we farm Proxie and set 7, but set 5 ends at that time, etc.
and I still dont want datacrons to be allowed on GLs way to broken to allow both to mix, and datacron s should not relics anymore, maybe g12 minimum but not relic minimum. plus some less super broken lv 9 abilities would be nice. - perfidius44Rising Newcomer
"wharp;c-2379010" wrote:
"PeachyPeachSWGOH;c-2379001" wrote:
But data is how they listen to the player base. Data is pretty much the only way to listen to a large group of people on any topic really. Sampling social media posts does not yield more accurate results because they are inherently skewed towards the negative side. Happy or content people tend to stay silent. When someone feels it's worth the time to make a post on a video game forum, it's usually because they want to complain about something.
Data is just data, numbers, just an indicator, you can't trust data alone.
Yes you can, it depends on the accuracy and the relevance of your data. Going door to door to talk to people about how they feel about a subject is just another way to collect data. - CarlinRulesNew SpectatorIf we don't like datacons, don't use them. I gave them a shot and I hate them.
I've boycotted them for the last 6 weeks and couldn't be happier. I was kyber 1, 9.4M gp. Yes I'd like to stay competitive, but I refuse to use, pay or play with something I don't like and isn't "fun".
If we all want to send a message to CG STOP using datacons in any way shape or form! Or just quit. It's the only way we'll get through to them - drathuk916Seasoned NoviceI don’t like the move of re-roll materials to tw only. We need less pressure driving people to higher gp guilds not more. We need less pressure on high gp guilds to shift the guilds focus to primarily tw not more. Not everyone enjoys pvp stop making decisions that make pvp more important.
If you insist on continuing down this road than normalize the rewards. The same re-roll materials should be awarded regardless of gp or win/ loss. There is enough emphasis on tw through brains and other rewards. The strength of a guild shouldn’t help or hurt an individual in gac more or less than their opponents based on the strength of their guild.
Oh and something pve related being developed would be great like a tb, raid, ab, or a game mode that doesn’t overly impact pvp modes.
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