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"I_JnK_I;c-2379155" wrote:
"Darman_Skirata;c-2379124" wrote:
If CG are going to seriously suggest the questions they just answered were the ones that the player base really asked and wanted answered, then they can expect the ridicule that they get in response.
I mean, to be fair, "they suck and we want them gone" is not a question and if it was, what was your answer if they are not meant to be scrapped?
Yeah because that's everything everyone wrote ?.../s"Lumiya;c-2379156" wrote:
"I_JnK_I;c-2379155" wrote:
"Darman_Skirata;c-2379124" wrote:
If CG are going to seriously suggest the questions they just answered were the ones that the player base really asked and wanted answered, then they can expect the ridicule that they get in response.
I mean, to be fair, "they suck and we want them gone" is not a question and if it was, what was your answer if they are not meant to be scrapped?
Yeah because that's everything everyone wrote ?.../s
So what i have read the most is
- Not on GLs (which im sure will be fixed after every GL had one)
- Tune stats down, which also happened silently
Feel free to let me know what i am missing
Tho i give you that i havent read any of those complains except for the datacron/material ratio- perfidius443 years agoRising Newcomer
"PumaK;c-2379148" wrote:
Ratacrons aren't introduced to shake the meta
That's what Tusken Meathead wrote; that's why I said "apparently"."PumaK;c-2379148" wrote:
Sorry, I didn't get that
and on gameplay can be see exactly why not even a single GL should benefit from those, on any case it make It even More static than before."PumaK;c-2379148" wrote:
Probably you also believe on the main purpose of Omicrons to boost old toons, having each new single releasing need from 1 to 3 it's a unfortunate coincidence, right?
I believe the main purpose of Omicrons (gameplay-wise) is to offer a new set of zeta-like skills that are linked to a specific game mode and allow a team to punch up its designated power-level. - ccmoose3 years agoRising Novice
"RTS;c-2379243" wrote:
"Gabriele_SWGOH;c-2378781" wrote:
We asked time and time again, if CG could please implement some changes, then take away these crazy bonuses for GLs… GLs do NOT need to be boosted, they already are by their very nature…
I get this, but by the same token: JMK gets beaten by more stuff now, with datacrons, than he was being beaten before datacrons.
Literally make JMK weaker in PVP (by raising the others higher) so, why is it such an issue?
Because they made JMK relatively weaker to the other GLs by making the other GLs even stronger. JMK was also made stronger. But the other GLs were made even more stronger O.o
I don't recall hearing people clamor to make all the GLs more OP than JMK was before DCs. In fact, I heard the opposite time and time again---that CG needed to stop buffing JMK because he was already OP enough. - Crispy5083 years agoSeasoned AdventurerIt's kind of disheartening that they didn't even mention the fact that one of the major points raised in player feedback was not having datacrons applicable to GLs. At least address it in the feedback and say "no, we're keeping it this way" to let us know you've heard. Did anyone even ask those questions they responded to? I imagine it was a CG mole if so. If they really wanted to make it a fun way to use toons in your roster that don't get much use, make them inapplicable to GLs, who clearly get the most use and don't need any further bonuses
- ccmoose3 years agoRising Novice
"Rius;c-2379252" wrote:
"Ragnarok_COTF;c-2379245" wrote:
"RTS;c-2379243" wrote:
"Gabriele_SWGOH;c-2378781" wrote:
We asked time and time again, if CG could please implement some changes, then take away these crazy bonuses for GLs… GLs do NOT need to be boosted, they already are by their very nature…
I get this, but by the same token: JMK gets beaten by more stuff now, with datacrons, than he was being beaten before datacrons.
Literally make JMK weaker in PVP (by raising the others higher) so, why is it such an issue?
Because they made JMK relatively weaker to the other GLs by making the other GLs even stronger. JMK was also made stronger. But the other GLs were made even more stronger O.o
I don't recall hearing people clamor to make all the GLs more OP than JMK was before DCs. In fact, I heard the opposite time and time again---that CG needed to stop buffing JMK because he was already OP enough.
Now we have a shifting meta so all GLs take turns being OP. Makes them all equally viable. But I would expect them all to take a turn before they consider if they buff them in future sets or not.
Also, does not make sense to exclude GLs entirely from buffs as this nerfs them in comparison to non-GLs.
I actually somewhat like that DCs make for a new GL top dog every cycle. But I don't like what it has done to the off-meta counters that used to be the key to performing well in GAC. And I don't like some of the other details (e.g. vast disparity in L9 abilities and lack of ability to get the best one without tons of $ or luck). So, as is the usual for my reaction to CG, they had a kernel of a good idea and really botched the implementation. "I_JnK_I;c-2379160" wrote:
"Lumiya;c-2379156" wrote:
"I_JnK_I;c-2379155" wrote:
"Darman_Skirata;c-2379124" wrote:
If CG are going to seriously suggest the questions they just answered were the ones that the player base really asked and wanted answered, then they can expect the ridicule that they get in response.
I mean, to be fair, "they suck and we want them gone" is not a question and if it was, what was your answer if they are not meant to be scrapped?
Yeah because that's everything everyone wrote ?.../s
So what i have read the most is
- Not on GLs (which im sure will be fixed after every GL had one)
- Tune stats down, which also happened silently
Feel free to let me know what i am missing
Tho i give you that i havent read any of those complains except for the datacron/material ratio
There are countless of pages with posts, with countless people giving feedback with explanations why they dislike them/ what DC's effect to the game is, their concerns, questions and even some good ideas.
So your statement that people only wrote "they suck and we want them gone" is not accurate. Of course there are some who just wrote this but there is also a huge amount of people who took the time and wrote a thought out feedback - which CG asked for. That's why I think it's sad that many of those good points/questions/ideas got ignored.
And since there are so many posts and comments about this, it is way too much for me to all write it down. But you can read them for yourself. They are all still on the forum."ArdenPulsar;c-2379031" wrote:
If we don't like datacons, don't use them. I gave them a shot and I hate them.
I've boycotted them for the last 6 weeks and couldn't be happier. I was kyber 1, 9.4M gp. Yes I'd like to stay competitive, but I refuse to use, pay or play with something I don't like and isn't "fun".
If we all want to send a message to CG STOP using datacons in any way shape or form! Or just quit. It's the only way we'll get through to them
Yep!- Is CG seriously stupid enough to force a 4 month Dodge Meta onto the game again? Do they think this is an enjoyable experience?
Truly asking. - @CG_Tusken_Meathead mate i want to ask a question that burns red in all the players right now (pun intended).
Will the datacron nodes on conquest still reward 2 boxes of mats just like before, but you just structured the where we get each, to better help out chase, or now we only get 1 box at each node, containing what was mentioned in the announcement?
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