I’m sorry but this was driving me nuts…it’s Aurodium. Not Aurorium. I thought it was a mistake at first but you repeated it several times. I’m okay to comment because I’m in Aurodium not Aurorium lol. Getting on topic, I agree with you that matchmaking is broken but I think you’re being wildly unrealistic with your proposed fixes. CG isn’t going to invest that level of effort into fixing something they don’t perceive as broken and I shudder to think about the bugs that would crop up if they did. One thing I do agree with is a hard cap limiting accounts going into lower brackets. The parameters of that would have to be discussed but say 6m can’t fall below Bronzium, 8m can’t fall below Chromium and 10m can’t fall below Aurodium. I know there will be people that say “No no no, then lazy people will be rewarded for not making an effort”…First off, who cares? If people invest enough time and/or money to hit certain thresholds then they deserve some ROI. Second, is it more important to regulate that or keep new players from getting discouraged and quitting? Finally, the people that are dropping to make easy crystals bullying noobs are already making a killing with their increased prizes, this would just put more crystals into the hands of players who are getting screwed because they’re unable to win the lopsided matchups.