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- It might help if we knew how much it will be nerfed first.
But patience is not just in short supply here, it's non-existent. - All I know is that I was building Resistance so that maybe one day my guild could do part 2 in the HAAT. Apparently expose is too good in the sith raid so now it has to get nerfed in HAAT too. But do they stop at expose? Do they also nerf deathmark's extra damage and pain's extra damage? Where are they going to draw the line?
- CG has lost my complete support, and EA has lost my financial support as a customer. My guild has made an agreement to withhold putting any additional money into this game, and I'm drafting LOI and notifying EA Investor Relations that I am will no longer be a share holder. I have already contacted my credit card company to have the funds reversed. Don't care if I am banned from the game at this point.
I defended CG and EA for far too long. Heck, I created this account on here just to reply to a thread bashing CG with a reasonable defense of the dev team. Now I see what others have claimed about this company for some time.
CG's response to the STH fiasco is frankly the worst way to go about managing consumer and gamer expectations, and while they keep claiming SaaS based dynamicism, my experience as the head of a corporate UAT team, followed by a three year stint as a BA before landing on my current position as a PM overseeing multiple SaaS projects with far more dependencies and complexities than SWGoH. There are obvious development best practices that were not followed here. Fine. That's one issue, but to negatively impact RoI, to ignore user complaints regarding the opportunity cost involved with character cultivation, reducing the usefulness of newly acquired characters, and changing elements of the game that were not broken (The HAAT), has left me with a bad taste and broken trust.
My answer is ... no ... I do not support this decision. "Old_Man_Jenkins;c-1486054" wrote:
All I know is that I was building Resistance so that maybe one day my guild could do part 2 in the HAAT. Apparently expose is too good in the sith raid so now it has to get nerfed in HAAT too. But do they stop at expose? Do they also nerf deathmark's extra damage and pain's extra damage? Where are they going to draw the line?
How much damage is being removed from exposes in HAAT? How much of the damage in HAAT is from exposes?
Oh you don't know?
Ok."TVF;c-1486155" wrote:
"Old_Man_Jenkins;c-1486054" wrote:
All I know is that I was building Resistance so that maybe one day my guild could do part 2 in the HAAT. Apparently expose is too good in the sith raid so now it has to get nerfed in HAAT too. But do they stop at expose? Do they also nerf deathmark's extra damage and pain's extra damage? Where are they going to draw the line?
How much damage is being removed from exposes in HAAT? How much of the damage in HAAT is from exposes?
Oh you don't know?
Ok.
It isn't as if many of the recent decisions that this company has made has instilled the player base with confidence in them. That is also ignoring the fact that they are taking the simple solution to addressing one issue while simultaneously applying the solution to an element that doesn't need code changes. This is poor planning and is why the changes they make keep having unintended consequences.- Where did you read that they were about to nerf expose ?
"TVF;c-1486048" wrote:
tell that to the devs doing the nerf, or the CG employees posting about the nerf
It might help if we knew how much it will be nerfed first.
But patience is not just in short supply here, it's non-existent.
In a game that requires multiple daily logins to stay relevant, and daily activities to stay in a good guild, and averages 13 million $ in revenue a month, it would be expected to have information timely, and fully. It would also be expected that if a proposed change that will affect all players has been decided that they would announce the details of the changes and not just summaries and vagueities like "soon" and "slightly increased" and "slightly decreased"
@TVF Im all about being an indivodual and all but I think you get a little too much joy out of being a contrarian"Pieriku;c-1486168" wrote:
Where did you read that they were about to nerf expose ?
In the STR Changes thread. They stated that it is all Raids, then made it clear as mud when questioned about the impact to the HAAT. The contradiction still hasn't been addressed.- braskmeNew SpectatorIn HAAT, the expose damage isn't really what clears the phase - it's the TM and cooldown reduction from Finn that keeps Resistance going, and bb8 churning out buffs. IIRC, the expose damage is only around 6k, which pales in comparison to the damage that everyone does once Illuminated Destiny is active. So if it's changed to 5k, it won't make a huge difference. But that being said, I don't see why it's necessary for AAT or Rancor to be affected by this change.
I'd also like to see some tweaking of the raid bosses mechanics, not just the health pool. Stacking tenacity and speed seems a tad high. If TM removal is an issue, make bosses only take a % portion of the removal. The only reason expose is an issue is because it's irresistable, and almost nothing else is (other than Deathmark). And this causes the same teams to be good in all phases, which I don't agree with. "TVF;c-1486048" wrote:
It might help if we knew how much it will be nerfed first.
But patience is not just in short supply here, it's non-existent.
If they finally decided to tell us anything, then they better tell everything about it.
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