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theXrono
2 years agoSeasoned Ace
"Hev_Daman;c-2426641" wrote:
- Team Survivability (CG has created a game where survival matters, but SEE breaks this)
I would say that's the issue with the first 3 Darkside GLs. none offer good whole team survivability, unlike the light side and jabba.
Rey has damage immunity and reduces her team's damage during her ult to 1 damage. SLKR makes himself immune only, and a few of his units gives bonus TM with lowers his team's max health.
SEE prevents Sith allies from reviving, has to be in the lead to really work well, and most Sith have no real ways to heal well. JML has Jolee who can revive all Jedi, can work under Bastilla lead to make some encounters harder for the enemy, or work under others to do different things, and have units like Shaak ti and Hoda who can heal everyone.
LV only real heal is Royal Guard passive and his special with don't help a lot compared to Rey, JML, and especially JMK, he cant avoid tanks and can get stuck behind them, and his initial damage output is pretty low until he gets 1-2 Ults out which also relies on his allies being alive to help charge him up better. JMK, on the other hand, has an ult that does massive healing, gives damage immunity to allies who need it, has the savior mechanic to save a unit, and can ignore taunt and lets allies ignore taunt with his ult (helping them survive by killing the bigger threats).
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