Forum Discussion
- Every time.
- Han_GerbilSeasoned Novice
"Reding91;d-213910" wrote:
I know i'm not the only one who gets screwed over every time these "double" drops come around. Whether it's gear or shards the drop chances drop in half at best. I just went 4 for 29 on farming gear.
I’m convinced they do. I’ve refreshed hold and blue energy 6 time each last three days, and had the worst drop rates..... i posted about this last time we had double rates, and people just trolled that I was dumb.... glad others are seeing that I’m not making it up. When they double the drop rewards, I think they drop the reward rate by at least half. "JDIII;c-1962283" wrote:
It’s not like there are 3+ months of screenshots that show what a player got when they simmed. It’s always a single time that’s screenshot, everything else is whatever number someone selected and posted
3 months of random data would be no good in this case. Data from 3 months of normal drops compared to data from 3 months of double drops could be worth something."joelgs23;c-1962391" wrote:
"Reding91;d-213910" wrote:
I know i'm not the only one who gets screwed over every time these "double" drops come around. Whether it's gear or shards the drop chances drop in half at best. I just went 4 for 29 on farming gear.
I’m convinced they do. I’ve refreshed hold and blue energy 6 time each last three days, and had the worst drop rates..... i posted about this last time we had double rates, and people just trolled that I was dumb.... glad others are seeing that I’m not making it up. When they double the drop rewards, I think they drop the reward rate by at least half.
I guess my client is different than yours, then. My drop rates were fine so far this weekend.- New laws for gambling games hopefully mean that double will mean double for everyone. Until then double means maybe more maybe less.
"Waqui;c-1962419" wrote:
"joelgs23;c-1962391" wrote:
"Reding91;d-213910" wrote:
I know i'm not the only one who gets screwed over every time these "double" drops come around. Whether it's gear or shards the drop chances drop in half at best. I just went 4 for 29 on farming gear.
I’m convinced they do. I’ve refreshed hold and blue energy 6 time each last three days, and had the worst drop rates..... i posted about this last time we had double rates, and people just trolled that I was dumb.... glad others are seeing that I’m not making it up. When they double the drop rewards, I think they drop the reward rate by at least half.
I guess my client is different than yours, then. My drop rates were fine so far this weekend.
Fine for me too this morning so far:- This isn't including the 0 for 20 i got on my other account. 8/20 is the best i've seen this whole time. Which is technically 4/20 and still a crap drop rate but that's supposed to be the low end of normal drops.
Not that it correlates with the double drops, but also have received 1 shard for 20 sims so far today... so just another reason to think all the drop rates have decreased as i've yet to receive a 2/5 drop on any character since the event started - I just had 22 mk IV stun guns drop for 36 battles. I don't experience lower drop rates.
- These threads are pointless.
Neither the people arguing that they changed or didn't change have any evidence to back it up.
The only people who have any evidence is the employees at EA (and likely very few of them at that).
Everything in this game is done at EA's whim. By playing this game, you are essentially agreeing to take at face value whatever they state drop rates are.
Could they advertise "double drops" and then halve the drop rate? Absolutely they could. They are not regulated for gambling, so they have no independent auditors overseeing them.
Would they do it? Who knows... Anyone who makes a freemium game is at least a little scummy in my mind, so I wouldn't put it past them. Couple the profit motive with no oversight, and I could certainly see it.
But if they did, it doesn't matter because you can't prove it. As others have pointed out, the data of 20, 40, or even a 100 people on the forum isn't a sufficient sample size to prove anything given a player base somewhere around a million or more.
"Nikoms565;c-1963542" wrote:
"7AnimalMother;c-1963284" wrote:
These threads are pointless.
Neither the people arguing that they changed or didn't change have any evidence to back it up.
The only people who have any evidence is the employees at EA (and likely very few of them at that).
Everything in this game is done at EA's whim. By playing this game, you are essentially agreeing to take at face value whatever they state drop rates are.
Could they advertise "double drops" and then halve the drop rate? Absolutely they could. They are not regulated for gambling, so they have no independent auditors overseeing them.
Would they do it? Who knows... Anyone who makes a freemium game is at least a little scummy in my mind, so I wouldn't put it past them. Couple the profit motive with no oversight, and I could certainly see it.
But if they did, it doesn't matter because you can't prove it. As others have pointed out, the data of 20, 40, or even a 100 people on the forum isn't a sufficient sample size to prove anything given a player base somewhere around a million or more.
Search is your friend. Entire guilds have tracked drop rates - and yes, during "double drops" and events. When people track the data over a decent enough sample size, the results and drop rates are always the same - 30-33% for shards, 20% for gear (purple anyway). ALWAYS.
Add to that fact (yes, fact) that the developers have repeatedly stated that drop rates don't change. Ever.
There's a lot of things that CG /EA do with this game that I am not necessarily a fan of - but they don't manipulate drop rates. And people who suggest they do are simply too lazy to actually track the data over a respectable sample size.
50 people out of millions isn't a acceptable sample size we need at least 3,000 guilds of data otherwise your data is insufficient to prove the rates have increased during double drops. Just 1 guild lol.
Ok u wanna base everything on just this one guild... Was it a pay to win guild or a free to play guild. How many paid that month, did paying increase their drops? How did their numbers compare to a guild where no one paid anything that month?
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