It's actually quite concerning. I mean the reception of the GL events was the very least a total bust. Even after learning what the characters can do, the event was objectively lackluster with pointless over-the-top farming requirements, rock paper scissors mechanics, etc. Now would be the chance to compensate, and they throw a hissy fit and throw in this.Every other time they did do at least 2-3 days for ds/ls together. It looks like they don't even pretend to care at this point about the playerbase and their experience, which can mean that (A) they embraced the P2W side and will most likely change the name to SW: Galaxy of Whales or No country for F2P, or (B) EA decided that swgoh isn't successful enough for their standards, or the current reputation of the game could hurt the company (insert laugh track), and because of that they're planning on shutting down the project altogether to save face and money. Don't tell me EA wouldn't do that to a mobile game, you'd embarrass both of us. It just doesn't make sense that when they're on the ground they kick back with limits like that instead of letting loose for a bit more for once in a fkin year or so.