Forum Discussion
5 years ago
"Nauros;c-2239637" wrote:
They will not double the rewards, and therefore it is pointless to shorten the duration.
I'm not so sure about that. One has to think that conquest, while a smashing success for most players, hasn't led to an immediate return on investment for the devs. If CG can get the average player to spend 200-300 on crystals to achieve greater rewards for every conquest, that might be a fair trade. If the player doesn't spend crystals on refreshes than they get a lower reward box and it kinda evens out over 2 conquests. Meanwhile, some elite players (and spenders) get the exclusive new units that are being introduced a lot faster. I'm sure there are things about this idea that some people on both sides won't agree with, but overall it's more beneficial to everyone than what we have currently.
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