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5 years ago
"Cehmybro;c-2239725" wrote:"Sewpot;c-2239720" wrote:
Horrible idea. 2 weeks is perfect. People have jobs and RL so being able to play without needing to spend crystals is just fine.
I see the concern for QOL. However, the rewards would be the same if you don't spend since we would get two of these things a month. Right now the plan is for 1 a month. That's 2 and a half weeks with nothing to play. The perfect scenario is CG running Conquest back-to-back, but they need incentive too.
They have no plans on running them more frequently and in their mind that is not the perfect scenario. The timeframe is built in to reward players who progress over time, decreasing the cost as the runs become more "perfect" or increasing rewards, depending on play style.
As they add things they are always trying to balance play time vs everything else. They always want to keep a balance, and as this and other things are added, they will remove or make things simmable. There is also a balance of player income that they try to keep, which is a factor in the rewards here and the frequency of the event.
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