Forum Discussion
575 Replies
- You mean when everyone will have it freely ?
Probably "Mirkraag;c-2289717" wrote:
You mean when everyone will have it freely ?
Probably
If "everyone" gets it freely a month after its release then perhaps the requirements weren't that steep after all?- I won't be getting it next time around. not even started on the reqs.
- perfidius444 years agoSeasoned Newcomer
"Gavsta;c-2289601" wrote:
'.
Getting r4 rebels is an investment of time & resources... if it is the achilles heel of the new fleet, then why not ?
Han, chewie and Biggs are all prerequisites and, for Han and Chewie, great characters. So the investment of time/resource for them is not for fleet only. Ackbar and the Uwing duo are a fleet only relic (about r5) investment (ackbar needed at relic level being debatable).
For executor you need to high relic 7 characters (2 of them up to r8), 1 useful (vador), 1 useful but overgeared (piett), 5 meh.
So the investment of time and resources issue is not off the table imo. It’s not about ‘paying for winning’, it’s about ‘why spending all these resources for the new stuff if a far smaller amount of resources can do the same job ?’. - MasterSeedy4 years agoSeasoned Ace
I won't be getting it next time around. not even started on the reqs.
This is probably me. I do have a bunch of gear stocked, bt I'm not using any until I unlock and gear GLOW (2 days away, now). I might get it done by the 18th, but I don't think so, based on the obscene signal data needed for r8. However there's no way I'm not ready for Oct.
Still, I will keep pushing through, and there's a chance, a not yet calculated chance, that I'll get her in September. At that point the only projects left to me are SEE and LV. Almost certainly going to be SEE, because the LV requirements are terrible... in so many ways. - averschevet4 years agoSeasoned Hotshot
"Starslayer;c-2289747" wrote:
"Gavsta;c-2289601" wrote:
'.
Getting r4 rebels is an investment of time & resources... if it is the achilles heel of the new fleet, then why not ?
Han, chewie and Biggs are all prerequisites and, for Han and Chewie, great characters. So the investment of time/resource for them is not for fleet only. Ackbar and the Uwing duo are a fleet only relic (about r5) investment (ackbar needed at relic level being debatable).
For executor you need to high relic 7 characters (2 of them up to r8), 1 useful (vador), 1 useful but overgeared (piett), 5 meh.
So the investment of time and resources issue is not off the table imo. It’s not about ‘paying for winning’, it’s about ‘why spending all these resources for the new stuff if a far smaller amount of resources can do the same job ?’.
Same can be said about most of the GLs. By your logic, of the new GLs aren't unbeatable, they're not worth the grind. And that can be your opinion, but that doesn't mean that that's correct.
Anyhow, there's clearly an error, as it doesn't make sense that a lower star Exec works better than a 7*, tha'ts a clear desing flaw and an oversight that has to be fixed. And maybe a couple of AI tweaks, like using the forced taunt on other ships rather than the HT. Fix that and I think the ship will be at a desired level (maybe not as high as it was advertised, but still top of the meta). "Granolo;c-2289784" wrote:
"Starslayer;c-2289747" wrote:
"Gavsta;c-2289601" wrote:
'.
Getting r4 rebels is an investment of time & resources... if it is the achilles heel of the new fleet, then why not ?
Han, chewie and Biggs are all prerequisites and, for Han and Chewie, great characters. So the investment of time/resource for them is not for fleet only. Ackbar and the Uwing duo are a fleet only relic (about r5) investment (ackbar needed at relic level being debatable).
For executor you need to high relic 7 characters (2 of them up to r8), 1 useful (vador), 1 useful but overgeared (piett), 5 meh.
So the investment of time and resources issue is not off the table imo. It’s not about ‘paying for winning’, it’s about ‘why spending all these resources for the new stuff if a far smaller amount of resources can do the same job ?’.
Same can be said about most of the GLs. By your logic, of the new GLs aren't unbeatable, they're not worth the grind. And that can be your opinion, but that doesn't mean that that's correct.
Anyhow, there's clearly an error, as it doesn't make sense that a lower star Exec works better than a 7*, tha'ts a clear desing flaw and an oversight that has to be fixed. And maybe a couple of AI tweaks, like using the forced taunt on other ships rather than the HT. Fix that and I think the ship will be at a desired level (maybe not as high as it was advertised, but still top of the meta).
Nobody said GLs were unbeatable. CG said Executor was unbeatable though.- MasterSeedy4 years agoSeasoned Ace
the investment of time and resources issue is not off the table imo. It’s not about ‘paying for winning’, it’s about ‘why spending all these resources for the new stuff if a far smaller amount of resources can do the same job ?’.
This.
By the time they have all this figured out and a fix implemented, I'll have a 5* Executor, and with a lazy fleet shard, I probably won't spend anything to hurry it along. If someone else is using Exec and I find it frustrating, I'll spend what I need to keep up, but no more. So long as I can counter that one person (or so long as that one person gets countered by someone else before I'm ready to take first), I won't spend anything.
This is a resource management game. If you can get the same reward investing fewer resources, then unless going the cheap route kills the fun for you (it is a game after all) the right thing to do is invest the fewest possible resources.
So if CG wants players to spend, they have to make executor either
1) unbeatable but insanely expensive, in which case a few people will spend whatever it takes
2) difficult to beat and just kind of expensive, so it is common enough that everyone spends a little, because no one wants to face a wall of them. It is one thing to face an Exec as your last fight of the day and have 50/50 odds. It is another thing entirely to face a wall of 20 of them between you and 1st place when the odds of winning are only 50/50.
They made it difficult to beat, but insanely expensive. This guarantees that the people who didn't spend already will (on most shards) face very few of them and will likely be able to avoid all but one or two. A counter that only works 50% of the time is fine in that situation.
This means it's easy for those of us in all but the most insanely high end, frenetically active shards to patiently wait for the blueprints to flow in.
Knowing my fleet shard, even if I don't get Exec until Oct, I'm likely to be the first one or tied for first using Exec. I have no motive to spend in that scenario. - clarencetomas4 years agoSeasoned Ace
"MaricSkywalker;c-2289606" wrote:
Been a week since they acknowledged it wasn’t working like they wanted. Can we get an update ? What’s being done.
Sales pitches on the next big things? There's still at least the next executor event to see if player investment in executor requirements goes down substantially."ShaggyB;c-2289568" wrote:
"Server21;c-2289331" wrote:
I already have that - my IG2000 is 1 speed faster than Executor, I’ve been moved back by two 5 star Executor’s already today.
That mechanic means nothing
Now if you are saying you have ig88 at r8 and you still arent landing breach.... thats a problem. Perhaps, potency boost to ig2000 is needed or to all bh in general along with the speed boost they need
IG2k's breach through RC crew ability can't be resisted (IG2k doesn't actually inflict breach with its abilities).
But there are all sorts of variables here especially including AI, plus IG2k is basically just glass so it's easy to overrate his defensive capabilities."Gavsta;c-2289601" wrote:
"Lor_San_Teka;c-2287785" wrote:
they're having issues establishing a true hard counter."Gavsta;c-2287755" wrote:
3. I've tried all these 'counters' that have been shown by some of our 'learned' creators and they really aren't that easy or straightforward.
Mid Relic Rebels cut through it like butter. Mine are R4 and it's pretty quick. Your Rebel crews are not relic. Ackbar still purple. Not roster shaming, it's just a fact. An R8 crew shouldn't fall to 3rd gen meta fleets several relic levels back.
Considering how often people struggle just against some nego comps using other fleets or in mirrors, "a true hard counter" might be setting the bar too high. "AlexanderG;c-2289722" wrote:
"Mirkraag;c-2289717" wrote:
You mean when everyone will have it freely ?
Probably
If "everyone" gets it freely a month after its release then perhaps the requirements weren't that steep after all?
Well if you didnt rush him after what the dev said at the beginning and didnt get the prerequisite in 2 months, then you are doing something wrong and deserve to struggle in fleet arena top climbing
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 25 minutes agoCommunity Highlights
- CG_Meathead1 year ago
Capital Games Team