Like I said in my first reply, “maybe I’m missing the point.”
I still don’t understand your complaint, is it that your finishing rank is falling because of the % health damage doing less hard numbers? (Which is what I said in my 3rd comment.) If that is your complaint, maybe you & I play differently in that I participate in raids to help my guild obtain the toons (traya, GK, rHan) and I don’t care so much where I finish in the rankings. I understand that higher rank gets you better loot boxes, but that’s not my goal. If we have different goals when it comes to raids, we aren’t going to see eye to eye on this, which is fine, everybody plays differently.
One could also make the argument that, even though your hard numbers are lower, the raid is finishing faster and resulting in more loot boxes in the time it took to finish one raid previous to the rework. For example, my guild was doing t4 of STR. It took 5 or so days, possibly more. After the rework, we finished it in 1 day. Now we went to t6 and were doing that faster than the pre-rework t4. More raids equals more rewards equals more progression. But, if you’re in it for your own rewards and not the rest of the guild, then I can see why this rework could be aggravating.