Forum Discussion
9 years ago
"CG_CapGaSP;655317" wrote:
There's always going to be a subset of people that are unhappy no matter what I do, but I'm glad so many people seemed to enjoy the event. As has been stated elsewhere, the concept of a "Very Hard" tier is purely for challenge. I'm going to change the wording to "Bonus Tier" or something similar for Ewok Assault so that hopefully people feel less like there is something they MUST do, versus something they can try and if they fail no big deal. As for the differences between them, Ewok Assault is more "mechanical difficulty" in that there are definite mechanics you can do to win, and once you figure it out it's much less RNG (intentionally). So even though it's tuned up, I don't know if the increase is exactly comparable. I guess we'll see in a few weeks! As always, grateful for the feedback.
It's funny because I felt the exact opposite way when comparing the first iteration of each assault event.
The first rebel/clone event was very hard until I figured out exactly how to beat each stage. After I figured it out, I beat it every time.
The empire/droid event was of course very hard at first, and there were things to learn about each stage, but after I learned everything, it was down to rng if I could achieve victory. Often rng in stage 8/8, which was all the more frustrating.
When comparing the two military might events, the second iteration was relatively more difficult in terms of a gear check, but less so in terms of strategy. Since you can't taunt and force the ai to not aoe, you have to simply survive all the aoe. The higher gear(speed) made the boss battles much easier by comparison.
I'm interested to see the differences in the empire/droid event. If the pattern holds true stage 8/8 should be relatively easier.
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