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o2itro1clxtj
4 years agoRising Scout
"MaruMaru;c-2351384" wrote:"Kathark;c-2351375" wrote:"MaruMaru;c-2351220" wrote:"harvestmouse;c-2351218" wrote:"MaruMaru;c-2351194" wrote:
Do we really expect cg to filter no-shows and try to match them against eachother?
Financially maybe yes.... Eventually a non-playing account will be ranked the same as any other non-playing account no matter what their GP.
GAC (I believe) is the most exciting part of this game. If as a new level 85 player you're in a bracket with 7 non playing accounts that you win if they don't play, lose if they even breathe on the match up that's pretty p!$$ poor advertisement of the game.
Probably stronger measures/less rewards need to be given for players not playing.
The accounts are playing though, they have to opt in each gac week. They just choose to not attack in a round.
Yes they opt in to get the daily crystals, but don’t attack. Elsewhere in the forum I have proposed a “forfeit penalty” (like @harvestmouse was saying stiffer consequences for non attackers). Even this will only go so far to help the issue.
I don't think a penalty besides already losing thus forfeiting all the benefits of winning is necessary. +even if they get penalized you are already getting the benefits of winning, it's not like you will get more. You get a free win, but also a boring turn. What else do you wanna get when matched with a no show?
Yeah, there probably isn’t a way to make it so expensive that folks will stop doing it. This is why the “two separate SR” or “roster strength” based proposals for actual matching seem more likely to help. I can imagine a sliding scale with a combination of GP, zetas, relics, etc to bound the problem. So in carbonite if I have 5 zetas there’s a limit that I can’t be matched against someone with 20 zetas. Or within a certain % of GP. Or some combination thereof. I just want a reasonable limit, not “find my best/closest matchup”. Then the win loss pushes you around in the rankings, then the next round the roster bucket kicks in again. This also forces the dead weight accounts to swim in their own lanes. Obviously this lane gets wider and wider as you move up the tiers because the possible ways to overcome the differences are more and more the better your roster.
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