Forum Discussion
6 years ago
"KyoO1234;c-2056200" wrote:
Reading through all your response your argument basically boils down to: using anything else than GP is to complex. Now read my initial post. THATS why I wrote that matchmaking based on GP is lazy! But there are better ways as I explained...
You seem confident. Could you give us a summary of this algorithm that guarantees absolute balance between rosters and can be calculated on the scale of thousands of players in a short space of time?
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