Forum Discussion
Icewest44
3 years agoSeasoned Newcomer
"Durandal;c-2356034" wrote:
Bases on GP range. Its all we need to take a good MM working...
GP is irrelevant, it always has been. Take teams:
Take two teams - one DR team, all G12 and 6 dot mods. This team will have a similar GP to a team of Koth, CUP, Tusken, Mob Enforcer and Gamorrean Guard, all G12 with 6 dot mods.
Because these teams have the same GP, using GP for matchmaking would inherently assume these are ‘equal’ teams… but they are not. The DR team is a great squad, the other team might as well have a GP of zero.
Mods add GP, but the quality of mods doesn’t impact GP at all. Say I have a 6dot speed mod with Accuracy primary, garbage secondary stats. This has the exact same GP as a 6dot speed mod with Speed primary, 6% offence, 5% protection and 3% crit chance.
The first mod is useless, the second will help win. GP is exactly the same.
GP might have been useful as a reasonable proxy for roster quality, but now, it’s irrelevant. Gear, Mods, specific character and teams are all much more indicative of roster quality than GP.
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