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robbymac27's avatar
10 years ago

Galactic war. Dont merge

No one reads the merged thred.

Its really out of control. Galactic war went from hard, but we cud complete to.. Really easy amd generous of u. Tyvm (Check my toons imhave a nice squad. ) Too fawking hard i mean max level with max gear on node 12 is so punishing. We really need some balance here. Imstill,reccomemd some diversity in squads. I like a challenge but. If umr the master sof game. Go to my acct and trymto kill it. I,just reset it. So,its ready go. Show me how to neet these lvl12 node pease. I have a crap load of toons. I am not a whale but have prolly givem yall 500 buck in cash for what was a great game. As of now ur killing us lower players that cant spend fortunes on this. I did really like mid level it gave a bit of a challege and i could try new metas granted i met equals at node 12 and still at times had hard yet winnable match

SOLUTION: have a extreme level for,the whales to have fun with and just bri g our old one back. For the F2p make its just dificult enuff for the, to,get through it.

U gud design galactic war base of ur challenges. 40 and below, 41-60, 61-70, then the Omg 80 level if u dare to compete.

The ide of galatic war is sound. Just need the right tweaks to make the masses happy..

Till something is dome no more in app purchases for me


6 Replies

  • Too bad this is going to get merged. It's actually a really good idea, so long as the rewards scale properly, and remove achievements associated with Galactic War, or scale them, too.
  • Lol. Totally not helpfull. I have had a couple beer this evening while playing. So typinh may be a lil off. Excuse me breh
  • The problem is that the devs don't think it should be beatable everyday by everyone and people completely continue to grasp that concept. They are also mentally incapable of scaling a challenge that fits every mold of the game they designed.

    Before you flame me- it's not me choice or my preference but that's the deal. I don't like GW setup either.

    This will get merged regardless.
  • Personally, I think remove the squads being based off of anything and make them a random selection from all toons. Then give them levels ranged from node 1 to node 12 with ranged gear based off the users level. This will give us variety, some days easy others harder, never totally impossible. Plus we get to see characters we rarely see in action and may even get intrigued enough to want!
  • I think it's harder for new(er) players who've never paused at level caps, but I've played since just after launch so have deep enough squad of 7* level 70+ gear 8+ that GW is manageable even on tough days if I lose my heavy hitters. So...keep your chin up, keep building roster depth of viable characters and eventually you'll be in good shape. Also, try Phasma lead to get extra turns and couple with Victory march to give TM so sometimes the opposing team won't even get to go since your TM carries over and theirs does not (unless you sent in a suicide squad).
  • "goldenarmadi110;537432" wrote:
    I think it's harder for new(er) players who've never paused at level caps, but I've played since just after launch so have deep enough squad of 7* level 70+ gear 8+ that GW is manageable even on tough days if I lose my heavy hitters. So...keep your chin up, keep building roster depth of viable characters and eventually you'll be in good shape. Also, try Phasma lead to get extra turns and couple with Victory march to give TM so sometimes the opposing team won't even get to go since your TM carries over and theirs does not (unless you sent in a suicide squad).


    This is excellent advice.

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