8 years ago
Give us a Maul/Savage Synergy!
Maul and Savage are two of the most logical characters for a Wiggs-like duo. But, if anything, recent game changes have made them LESS compatible. Savage gets stronger the more he gets hit, but Maul's new zeta will stealth him and make him get hit less.
Savage's tm gain needs to AT LEAST activate on every hit rather than a % chance.
Other than that small rework for SO, discuss below what you think their synergy should be! (I would call it Brothers of Dathomir)
Savage's tm gain needs to AT LEAST activate on every hit rather than a % chance.
Other than that small rework for SO, discuss below what you think their synergy should be! (I would call it Brothers of Dathomir)