6 years ago
Grand Arena Matchups
When players received GP to give a value to their inventory strength, some players, like me, maxed out all of their characters' levels, gear levels, and mods. The increased GP gave players better rew...
"WEDWAY;c-1850466" wrote:"Scuttlebutt;c-1850163" wrote:
Get ready for a wave of comments about how GA matchups are fair and nothing needs to change, get gud, you shouldn’t have wasted resources on fluff, and how this matchmaking is nothing new since TW using the same thing.
But seriously, if you want to stop the bleeding, just don’t activate new characters or ships until absolutely needed. Don’t Star up toons or ships until needed. And remove mods from characters you don’t use in GA (assuming you don’t use them elsewhere too). Ships are a huge hit right now...just activating a 5* palpmobile was 40k power for me.
So true. I thought the same thing as I wrote it. It has just been so long that this has been going on, and I want to play the grand arena. I am stuck. The only thing I can do is to remove mods, but then I have to sell a bunch of them, and how much of a difference will it really make? The players who benefit from the current method of matchups will be the players who write to state that it is good just the way it is.
Newer players, don't work on any character you won't use. Don't increase your GP where it isn't necessary. Developers, please fix this!
Matchups should use three variables to determine fair matchups; GP, number of zetas, and g12 characters. There are other ways to determine matchups, but in my opinion, those three categories will help to match fair opponents.
I did nothing wrong by leveling up my characters and their gear levels, so a player like me should not be at a disadvantage in the game.
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