"CG_SBCrumb;c-1691988" wrote:
"VallejoMach;c-1691945" wrote:
Immediate concern is, how much time per day is this going to take? I took it easy last week and my screen time was down 37% to just 3.5 hours per day...amazingly, and perhaps disturbingly, that's not even an exaggeration.
Point is, for a mobile game there's already some fairly hefty time commitments involved in the game if you're part of an active guild. Has this been considered? What about offsetting time required with some QoL shortcuts elsewhere to compensate?
We hear you, the time commitment was another big topic we examined closely with this feature. We don't want this to turn into hours and hours of work. This should be a fun way to compete with players of a similar level
I don't understand why people want to spend less time in a good game. To me, this is not only a mobile game - it has already become a full-value computer game!
During the day, I can play the less time consuming parts on the phone, but at home when there's enough time, I love to spend 1-2 hours on my computer, using an android emulator. As it is not full screen, I can do other things while waiting for cooldowns, e.g. watching Youtube videos about game strategies and so on. In this game, you either invest time or money to be successful. I decided for time, and would love to spend even more time in-game; the only problem is that most time of the day, after all energy is spent, there's just nothing left to do until things reset.