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7 years ago
"Zanads;c-1623945" wrote:"Ploosh;c-1623936" wrote:"Zanads;c-1623931" wrote:"Ikky2win;c-1623911" wrote:
No new info really. What I want to know is cost. Is it still going to cost the same to move mods?
I've been saying this from the moment they announced it. All test accounts have 100s of million of credits, including the video above. If the cost to move mods around isn't significantly reduced, I doubt many more people will "engage" with them any more often. Most players won't be able to afford it.
There was a screenshot where it showed them moving an entire set of 6 mods to another toon for about 5,000. Obviously it could have been a misleading screen shot, or they could just change it, but I'm hopeful that it is about to be significantly reduced. Even if not tho, it rarely is an issue for long time players. Only for players who aren't to lvl 85, or have only been lvl 85 for a few months.
That's the current rate for removing or adding ~1 mod. That's 1 mod into a blank slot, or one mod out of an occupied slot. x2 to actually do a swap (i.e., remove old, and replace) 10K per mod. x6 for the whole set, 60K per character. x5 for a squad, 300K. x2 to put everything back where you had it (presumably for a reason) 600K.
I'm fairly established. If I needed to swap out mods for a team that I wasn't planning to keep on that team permanently, 600K is not a small ding to my typical credit balance.
Yeah, that is way too much for a very routine function. However, if you're doing that all the time, you gotta strategize better. I move mods a lot, but rarely ever a full team, and never a full double team, like you're describing. For example, for Sith raid, p1 I leave SRey and RTs on 24/7, then I just slide arena mods onto R2, BB8 and JTR, who were left unmodded between sith raids. So it costs ~170k to be able to to score 10%+ on p1.
Then p2 I typically just move for key characters, such as Leia for a machine gun Leia team. So 55k for that team. And my Jedi put up 4-6% without moving any mods (cuz they're my arena team as I'm halfway to Traya unlock.).
Then p3, I never move DT and Solo cuz speeds are so important. Pao keeps his basic mods, and CLS keeps his +90 set always. Chirrut is the only one I move, so I can get 130+ on him so he goes before Traya, so costs me 55k for that.
etc etc etc.
Regardles, it needs to be cheaper to move mods, but there are a lot of ways to still be able to move key mods and put up basically the same score as if you moved your whole arena team mods. Assuming you've been playing the game for 1+ years or so. I'm at about 20 months of playing, and only ever farmed speed mods for a couple weeks way back when, and it's pretty easy to have a nice collection. And totally FTP. And take top 3 everytime in my guilds heroic sith raids.
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