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"CG_SBCrumb;c-2158251" wrote:
Hi folks, as Kyno mention, these units are also being granted a Bonus Turn. Which means the unit that will go first will have the highest amount of Turn Meter, then highest speed if tied for TM, then randomly selected if tied for speed as well. The new system for turn order specifically prioritizes all the units with bonus turns over any other units.
In this case, the enemies in Tiers 3 and 4 of the Smuggler's Run event are being granted a bonus turn as part of their event buffs. If Han Solo has no Turn Meter at the end of an encounter, it is possible for the enemies to go before him if they have more Speed than he does.
Additional Note: While Wat Tambor and Han Solo (Raid version) both take a Bonus Turn at the start of battle, Han Solo will always shoot first (as he should!)
Post edited by CG_SBCrumb on August 7
Which one is true ."BobcatSkywalker;c-2158679" wrote:
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I think you forgot the word "intentional" before changes.
It's pretty clear that changes were made and devs are the only people who can make changes. You can deny it but reality disagrees.
no I didn't. the change was adding in the Turn meter system, nothing in the event was changed, other than adding in the turn meter system as a global thing."Kyno;c-2158896" wrote:
"BobcatSkywalker;c-2158679" wrote:
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I think you forgot the word "intentional" before changes.
It's pretty clear that changes were made and devs are the only people who can make changes. You can deny it but reality disagrees.
no I didn't. the change was adding in the Turn meter system, nothing in the event was changed, other than adding in the turn meter system as a global thing.
OK they didn't change the event. They made a global change that changed the event.
Why argue symantics though?
Why would you say "believe it or not they made no changes to the event" when u know they made a global change that caused the event to change?
Seems really misleading...
imo.... a lot better to come out and explain this is a global change that impacted the event rather than saying believe it or not the event was not changed while people are observing the actual change in the event.- It stil needs fixing. Han isnt shooting first when his kit clearly says he will. It doesnt have any catch 22's thrown in their to allow for this new way of doing event turn meter/bonus turn to matter.
Han shoots first, period. The only exception is when other team has han. Then you start figuring out who hs more speed or turn meter bonus... etc.
Fix your game CG. Its not that hard "BobcatSkywalker;c-2159386" wrote:
"Kyno;c-2158896" wrote:
"BobcatSkywalker;c-2158679" wrote:
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I think you forgot the word "intentional" before changes.
It's pretty clear that changes were made and devs are the only people who can make changes. You can deny it but reality disagrees.
no I didn't. the change was adding in the Turn meter system, nothing in the event was changed, other than adding in the turn meter system as a global thing.
OK they didn't change the event. They made a global change that changed the event.
Why argue symantics though?
Why would you say "believe it or not they made no changes to the event" when u know they made a global change that caused the event to change?
Seems really misleading...
imo.... a lot better to come out and explain this is a global change that impacted the event rather than saying believe it or not the event was not changed while people are observing the actual change in the event.
Because they didnt change the event, they changed the game. Which people knew, so saying they changed the event, is not accurate."Kyno;c-2158301" wrote:
"Ltswb1;c-2158300" wrote:
"Kyno;c-2158295" wrote:
"Ltswb1;c-2158292" wrote:
PVE. Places we can use Han. And remember, this affects everyone at every level. So even though some of these events are very easy to beat for end game users. Not all users are end game.
Assault battles
Galactic challenges - all of them
Smugglers run
Omega battles
Every heroic and mythic level that doesn’t require a specific team
Daily challenges.
Galactic war
Light and dark side battles
Cantina battles
Mod battles and challenges
Raids.
That’s several places. How many of those have enemy toons that get secret bonus turns?
So of this list the only ones effected by this that I can see, meaning they have bonus turns at the start of a wave, and you can use Han:
Possibly one assault battle
GCs (for all but 1, it's a choice)
I don't believe anything else on that list is affected.
And obviously smugglers run.
What about lstb or Hoth?
Yeah, obviously. Sorry I missed that one.
Nope those shouldn't have any issues
Also rebels kind of stink in LSGeo
Rey + Bros + Chewie + Han is a 4/4 easy mode due to the Poe zeta interaction with Chewie AoE. And being able to stun any sniper droid at the start, or wipe out a B2 first turn is a huge part of that."Lor_San_Teka;c-2159463" wrote:
"Kyno;c-2158301" wrote:
"Ltswb1;c-2158300" wrote:
"Kyno;c-2158295" wrote:
"Ltswb1;c-2158292" wrote:
PVE. Places we can use Han. And remember, this affects everyone at every level. So even though some of these events are very easy to beat for end game users. Not all users are end game.
Assault battles
Galactic challenges - all of them
Smugglers run
Omega battles
Every heroic and mythic level that doesn’t require a specific team
Daily challenges.
Galactic war
Light and dark side battles
Cantina battles
Mod battles and challenges
Raids.
That’s several places. How many of those have enemy toons that get secret bonus turns?
So of this list the only ones effected by this that I can see, meaning they have bonus turns at the start of a wave, and you can use Han:
Possibly one assault battle
GCs (for all but 1, it's a choice)
I don't believe anything else on that list is affected.
And obviously smugglers run.
What about lstb or Hoth?
Yeah, obviously. Sorry I missed that one.
Nope those shouldn't have any issues
Also rebels kind of stink in LSGeo
Rey + Bros + Chewie + Han is a 4/4 easy mode due to the Poe zeta interaction with Chewie AoE. And being able to stun any sniper droid at the start, or wipe out a B2 first turn is a huge part of that.
LS Geo TB, Han should shoot first, so no issue there."Kyno;c-2159684" wrote:
"Lor_San_Teka;c-2159463" wrote:
"Kyno;c-2158301" wrote:
"Ltswb1;c-2158300" wrote:
"Kyno;c-2158295" wrote:
"Ltswb1;c-2158292" wrote:
PVE. Places we can use Han. And remember, this affects everyone at every level. So even though some of these events are very easy to beat for end game users. Not all users are end game.
Assault battles
Galactic challenges - all of them
Smugglers run
Omega battles
Every heroic and mythic level that doesn’t require a specific team
Daily challenges.
Galactic war
Light and dark side battles
Cantina battles
Mod battles and challenges
Raids.
That’s several places. How many of those have enemy toons that get secret bonus turns?
So of this list the only ones effected by this that I can see, meaning they have bonus turns at the start of a wave, and you can use Han:
Possibly one assault battle
GCs (for all but 1, it's a choice)
I don't believe anything else on that list is affected.
And obviously smugglers run.
What about lstb or Hoth?
Yeah, obviously. Sorry I missed that one.
Nope those shouldn't have any issues
Also rebels kind of stink in LSGeo
Rey + Bros + Chewie + Han is a 4/4 easy mode due to the Poe zeta interaction with Chewie AoE. And being able to stun any sniper droid at the start, or wipe out a B2 first turn is a huge part of that.
LS Geo TB, Han should shoot first, so no issue there.
His kit indicates he should everywhere though"ShaggyB;c-2159694" wrote:
"Kyno;c-2159684" wrote:
"Lor_San_Teka;c-2159463" wrote:
"Kyno;c-2158301" wrote:
"Ltswb1;c-2158300" wrote:
"Kyno;c-2158295" wrote:
"Ltswb1;c-2158292" wrote:
PVE. Places we can use Han. And remember, this affects everyone at every level. So even though some of these events are very easy to beat for end game users. Not all users are end game.
Assault battles
Galactic challenges - all of them
Smugglers run
Omega battles
Every heroic and mythic level that doesn’t require a specific team
Daily challenges.
Galactic war
Light and dark side battles
Cantina battles
Mod battles and challenges
Raids.
That’s several places. How many of those have enemy toons that get secret bonus turns?
So of this list the only ones effected by this that I can see, meaning they have bonus turns at the start of a wave, and you can use Han:
Possibly one assault battle
GCs (for all but 1, it's a choice)
I don't believe anything else on that list is affected.
And obviously smugglers run.
What about lstb or Hoth?
Yeah, obviously. Sorry I missed that one.
Nope those shouldn't have any issues
Also rebels kind of stink in LSGeo
Rey + Bros + Chewie + Han is a 4/4 easy mode due to the Poe zeta interaction with Chewie AoE. And being able to stun any sniper droid at the start, or wipe out a B2 first turn is a huge part of that.
LS Geo TB, Han should shoot first, so no issue there.
His kit indicates he should everywhere though
technically speaking, no it doesn't. the title of the ability may lead you to believe that, but his kit is in the description, not the title.
feel free to report instances where he doesn't as a bug, and i'm sure they will review it. with this new TM system in place, I'm guessing they can make it happen, but I dont think they will go through and do it without some insistence by the community. currently there are some places where he may not, and even in those I dont believe it will consistently be one way or the other, its following the rules of the new system.
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