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8 years ago
"Xetal;c-1109918" wrote:
Zeta: Shoot First ignores taunt and stealth, cannot be evaded, deals additional damage equal to 25% of the target's maximum HP, and increases a random cooldown by 2, which cannot be resisted.
that sounds a little too OP to take out 25% hp immediately
his zeta ability should be as follows:
Han has +25% critical chance. Han takes a bonus turn before each encounter starts and any buffs are applied, where he can use his basic ability and stun his target. this attack cannot be evaded. In addition, whenever han is targeted by a single-target attack, he has a 50% chance to attack the enemy first with his basic and 30% critical damage, with a 50% chance to stun the target for that turn only.
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