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I think you meant to say, "CG created a toxic environment in Territory Wars." It's not a question, it's a statement. Other than that, good post!
TW and GAC are both PVP events and so their priority level for those events are pretty low. One player or guild wins, one loses. They pay out the same for either. Updating TW or GAC isn't worthy of their resources when they can just release more "new shiny!" stuff for us to purchase, spend resources on, etc. That's why neither have seen any changes in 3 & 4 years. The last time either was updated, we had half the characters we have now. We're on a GAC map for 150 characters and now we have 300. (Plus they keep giving us offensive teams and offensive datacrons.)
Yes, they add more omicrons for TW and GAC, but that changes nothing about the structure of either, it just offers us something more to buy or spend resources on.
They need to make a guild's GP the parameter for who you face, not just the GP of those who joined, as others have said here and elsewhere. And as some have argued for years, 35 14 mil GP players can destroy 50 10 mil GP players on auto, let alone that 50 not being able to full clear because they're outmatched.
And two years ago one of the CAW's I believe? went on a sabbatical from TW for a couple months, which was big news for players, but even with that CG did NOTHING. They literally ignored it because it had zero effect on them. (I feel that CG cares less about long time and high GP players everyday because they're focused on "new" players who will show up and spend money on good and garbage packs. Loyalty is irrelevant to the decision makers because they're not gamers anymore.)
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