Forum Discussion
4 Replies
Sort By
Replies have been turned off for this discussion
- Schwartzring2 years agoSeasoned TravelerIn my Guild your expected to Kill off at least 1 major component.
So, lets say Kenobi,
If you kill Snips or 5's. Meh. I wouldn't save it.
Taking out Anakin or Y-Wing on the other hand is probably worth keeping.
Executor?
Bossk, Cad, or Mando ships are all solid options to gimp that fleet.
Anyone else, not really. - its not an issue in any battle. the Guild master just thinks it is. when its not. my guild has never been stopped or lost because of preloading. so many things GM think are just all in there head.
"MasterGomez87;c-2440058" wrote:
its not an issue in any battle. the Guild master just thinks it is. when its not. my guild has never been stopped or lost because of preloading. so many things GM think are just all in there head.
Preloaded TM can make reliable counters moot. Especially when it is with teams, that need to/ should go first.- Tharius692 years agoSeasoned Newcomer
"BaoDur;d-265721" wrote:
Well aware that TM loaded squads are a nightmare in TW but does that matter for fleet battles? Given how few fleets there are wouldn't any damage gained be beneficial?
Can't be a nightmare in TW, it was so popular they added it to Conquest.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,690 PostsLatest Activity: 3 days ago
Recent Discussions
- 3 days ago
- 3 days ago
- 4 days ago