Forum Discussion

LLTSWrathe's avatar
LLTSWrathe
Rising Novice
4 months ago

It'd be Cool if Prohibit Actions Actually Prohibited Actions

For example, in TB, sandbagging a node? Mark the objects for a zone Prohibited and no one can blow you up accidentally.

The only downside is many folks use Prohibit in TW and use Rogue Actions as an activity indicator. It'd be better if Prohibit prohibited in TW too and just add an attack attempt stat or something.

The lack of management tools for leadership REALLY needs some improvement.

  • More officer tools will be added when they can find a way to monetize it. (Or it will increase the key metric that does not have to do with spending -increased screentime) 

  • They could do a rare quality of life update. I agree more officer tools would make guild management easier. The prohibit tool is very poor in managing efficient loading or sandbagging a zone.

    It would need some flexibility though as a previous TB officer, we used prohibit to keep missions going when officers could top the GP off at the end, to send remaining GP towards the sandbag zones. So officers would need to be able to deploy still towards end of the phase. The reason we did this was because of the number of players who would full deploy even when only 500k is needed wasting millions of GP so if it only took the remaining 500k and left you with the leftover GP to deploy elsewhere then this would not be needed.

    I think a pre-load (sandbag) toggle would be good too if it prevents tripping the star. So it lets you do missions or pre-load but stops deployments which would award a star. I was in a guild predominantly based in US and in the Europe timezone myself so I would have to wait up very late (or very early) on some phases in LSTB to prohibit just before the star was achieved or risk the US players accidentally tripping the star whilst I was asleep. The new TB is a better time for me ๐Ÿ˜Š. But I imagine itโ€™s not great for every timezone.