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9 years ago
It's the same thing as 1-round debuffs falling off when delivered via counter-attack or 1-round buffs picked up as the result of a unit's own action (i.e. Ventress's rampage; Savage getting offense/defense up due to being counter-attacked) only to have them fall-off.
The game doesn't consider a character's turn-phase to be over until everything associated with it has occurred. So... A level 6 JC heal had a 3-round cool-down. It gets used, cool-down begins, his turn ends. Next turn, the JC's heal shows a counter value of 2 (instead of 3). So... Yeah. Mechanics of the game.
The game doesn't consider a character's turn-phase to be over until everything associated with it has occurred. So... A level 6 JC heal had a 3-round cool-down. It gets used, cool-down begins, his turn ends. Next turn, the JC's heal shows a counter value of 2 (instead of 3). So... Yeah. Mechanics of the game.
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