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medetec's avatar
8 years ago

Jedi Faction Rework Idea

Only listing abilities changed in some way.

Aayla Secura Abilities

Superior Riposte
· Unique · Level 8 (Zeta)
Aayla has +20% Critical Chance, 100% Counter Chance and +50% Counter Damage. In addition, she Stuns her target for 1 turn whenever she critically hits. On Counter Attack she dispels all buffs on the target (applied before damage).

Ahsoka Tano Abilities

Energetic Slash
· Basic · Level 8
Deal Physical damage to target enemy plus bonus damage equal to 25% of the target’s Max Health.
Damage: 4725 – 5221

Protective Manuever
· Special · Level 8
3 turn cooldown
Deal Physical damage to target enemy and restore health and protection equal to 20% of Ahsoka’s Max Health.
Damage: 6659 – 7359

Daring Padawan
· Unique · Level 8 (Zeta)
Ahsoka has +60% Tenacity and +60 Speed. This bonus is doubled the first time Ahsoka defeats an enemy. If Jedi Knight Anakin is present, both he and Ahsoka have +30% Health and gain Critical Hit Immunity for 2 turns at the start of each encounter and whenever they uses a Special ability.

Grand Master Yoda Abilities

Masterstroke
· Special · Level 8
3 turn cooldown
Deal Special damage to all enemies. In addition, dispel all positive effects and for each positive status effect an enemy had, Yoda gains that effect for 3 turns. (Unique status effects can't be copied.)
Damage: 2368 – 2616

Unstoppable Force
· Special · Level 8
4 turn cooldown
Deal Special damage to target enemy with a 70% chance to remove 70% Turn Meter. If that enemy had less than 100% Health, they are also Stunned for 1 turn. If that enemy was Sith, they are also inflicted with Evasion Down and Stagger for 1 turn.
Damage: 4893 - 5407

Grand Master's Guidance
· Leader · Level 8 (Zeta)
Jedi allies gain 30% Tenacity, gain 30% Turn Meter whenever they Resist a debuff. At the start of each battle and whenever they suffer a debuff they gain Tenacity Up for 1 turn at the end of that turn.

Luminara Unduli Abilities

Flow of the Force
· Basic · Level 8
Deal Physical damage to target enemy with a 50% chance to gain Foresight for 2 turns.
Damage: 3982 – 4400

Force Blast
· Special · Level 8
2 turn cooldown
Deal Physical damage to target enemy and inflict Ability Block for 2 turns. All other targets take 50% damage and are inflicted with Ability Block for 1 turn.
Damage: 5889 – 6507

Master Healer's Blessing
· Special · Level 8
4 turn cooldown
Dispel all debuffs from allies. Each ally recovers Health equal to 45% of Luminara Unduli's Max Health, plus an additional 20% of her Max Health on the start of their next 2 turns.

Mace Windu Abilities

Invincible Assault
· Basic · Level 8
Deal Physical damage to target enemy and inflict Buff Immunity for 1 turn. If Mace is below full Health, this attack deals 100% more damage and Mace gains 30% Turn Meter.
Damage: 3577 – 3953

Smite
· Special · Level 8
Smite 3 turn cooldown
Deal Special damage to target enemy and remove all positive status effects. If that target was Exposed or Sith, inflict Deathmark for 2 turns. This effect can't be Resisted.
Damage: 6112 – 6754

Vaapad
· Leader · Level 8 (Zeta)
Jedi allies gain 45% Offense and 30% Critical Chance, and they recover 6% of their Max Protection when scoring a Critical Hit.

Shatterpoint
· Unique · Level 8
At the start of each of his turns, Mace Exposes a random enemy until the end of his turn. This effect can't be Resisted. In addition, Mace gains 25% Turn Meter whenever he attacks an Exposed enemy.

Plo Koon Abilities

Quelling Blow
· Basic · Level 8
Deal Physical damage to target enemy and dispel all positive status effects on them. If an effect is dispelled, Plo Koon gains Protection Up equal to 10% for each effect debuffed for 3 turns.
Damage: 4629 – 5115

Force Judgment
· Special · Level 8
4 turn cooldown
Deal Special damage to all enemies and inflict Offense Down for 3 turns.
Damage: 1830 – 2022

Take Charge
· Special · Level 8
4 turn cooldown
All allies gain Defense Up and Truestrike (Attacks cannot be evaded) for 4 turns. Clone and Jedi allies gain 50% Turn Meter and other allies gain half that amount.

Overwatch
· Leader · Level 8
Each ally has a 80% chance to remove Stealth from each enemy at the start of their turn. If they dispel any enemies, they gain Offense Up for 1 turn and call all allied characters to attack each enemy dispelled. These attacks cannot be evaded or resisted.

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