"VonZant;c-1601356" wrote:
There are other Jedi tanks.
The only real Jedi Tank’s currently in the game are General Kenobi/Old Ben and Kanan Jarrus.
The only popular Jedi that even fit the role of a Tank are: Obi Wan Kenobi, Kanan Jarrus, Ki Adi Mundi (not in game yet), Plo Koon (who needs a rework), Cin Drallig (not in game yet), and Ima-Gun-Di (who is tagged Support when he should have been made a Tank).
There are more heroes who fit the role but aren’t quite as popular as the ones I listed above. Some of the coolest from the Old Republic era are Jedi Master Ven Zallow and Jedi Battlemaster Kao Cen Darach. Kao Cen Darach was an absolute beast Jedi Tank lol. He held off both Darth Malgus and Darth Vindican, allowing his apprentice Satele Shan and others to escape so they could warn the republic about the return of the Sith.
You could make an argument that Kit Fisto should be a Tank instead of an Attacker because of his mastery with the Shii-Cho form that excelled at repelling multiple attackers.
Mace Windu should not be a Tank and should be an Attacker because of his very aggressive, dark form of lightsaber combat, Vaapad. I really don’t know why he was made a Tank. Heck, he failed at protecting Saesee Tiin, Kit Fisto, and Agen Kolar in their attempt to subdue Palpatine. Does that sound like a Tank? No lol. In fact, where he succeeded was in utilizing his Vaapad form which drew on the dark essence of both Palpatine and his own inner darkness to disarm Palpatine. He was even going to finish Palpatine off which led to Anakin doing what he did. Mace is clearly an Attacker.
Anakin Skywalker was known to be very aggressive but he was also very protective of those he loved/cared for and would get angered when someone/something was going to hurt them. His unwavering love for the ones he cared about is ultimately what led to his fall to the dark side. He fits the role of an aggressive Tank much better than Mace Windu does if you really examine the characters.
Now you can also make the argument that all Jedi are “Tanks” in a sense because they protect others, but that’s just looking at Jedi in a very broad sense. When you really examine the characters, certain ones fit the roles of Tank, Support, Attacker, and Healer better than just calling them all “Tanks”.
Getting back to topic, Jolee’s healing should absolutely trigger Kenobi’s mass assist when there is a Jedi team present. That’s the whole point of team synergy lol. If the synergy seems to be too much, CG could always word Jolee’s healing ability to say: “any damage dealt by allies during Jolee’s turn upon activating this ability is reduced by (X%)” then balance the damage reduction to something more reasonable.