Forum Discussion
7 years ago
"CaptainHamm;c-1563072" wrote:
they are required to make money, yes, and the majority of that money is coming in the form of ad revenue, and other instances, so...while it makes sense to the player base to keep the playerbase happy, financially, there is little impact that the player base actually makes to a game like this. the microtransactions, that the whales get hooked on, are what drives the economy. the fact that this games playerbase are f2p, or only slight spenders, lets EA, not the Player base dictate the terms of scheduling, and the game devs know that.
Wow, please at least do a quick Google search before you make such overconfident statements.
"Star Wars has become a bankable brand on mobile.
Electronic Arts revealed today that the mobile role-playing game Star Wars: Galaxy of Heroes boasts average play times of 162 minutes a day. This info came as part of EA’s Q4 and full fiscal year 2017 earnings report, which boasts record net sales and operating cash flow thanks largely to digital revenue streams that come from games like Galaxy of Heroes.
For the fiscal year 2017, digital sales made up 61 percent of EA’s net sales with $3.034 billion. This is up 20 percent year over year."
Other reports show: $68,958 DAILY REVENUE ESTIMATE, and $5M revenue in Apr 2018 Worldwide
And I don't see any ads in this game.
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