"nfidel2k;c-2423176" wrote:
"Iy4oy4s;c-2423174" wrote:
"TVF;c-2423061" wrote:
"Diego_M;c-2423028" wrote:
If they want us to have 5 attempts, then change the duration from 3 days to 2 days, it's more then enough time for 5 fights
Why would that matter
Because 3 days to do 5 attacks is way too much time. I rather enjoy the current format, 3 days is perfect, 5 attempts a day is perfect.
This just boils down to another example of CG not doing what they have stated.
They communicated it four times that I am aware of:
1. February Road Ahead had a section talking about all new raids would have a maximum number of total attempts per player.
2. Raid Summary references “Total Attempts” versus “Daily Attempts”. For reference, look at the Krayt summary, then look at a Legacy Raid summary.
3. Launch day bug reports from meathead included the maximum of 5 attempts per player not working correctly.
4. The update details also referenced this, stating they already fixed it though.
If you want to argue that it should be 5/day, no problem. But CG is just going to ignore you if your only point is you think they didn’t communicate it.
1. Feb RA doesn't state a number, just that attempts will be limited. Different for each raid.
2. Total attempts: 5. Could be worded better....but thats a nit pic.
3. Fair point.
4. Also fair point.
BUT, if 5 attempts per player were really intended, then why did Waffleking state that if you have 7 teams, you can post 7 scores and neither Crumb or Meat corrected him? Why would he even think using 7 teams was a thing if you couldn't do it?
Why did the raid launch with this system in place? How did this make it past QA? Seems like it would be really easy to test....but I can believe this one as testing doesn't seem to be a focus anymore.
"Winterwolves;c-2423177" wrote:
"Iy4oy4s;c-2423174" wrote:
"TVF;c-2423061" wrote:
"Diego_M;c-2423028" wrote:
If they want us to have 5 attempts, then change the duration from 3 days to 2 days, it's more then enough time for 5 fights
Why would that matter
Because 3 days to do 5 attacks is way too much time. I rather enjoy the current format, 3 days is perfect, 5 attempts a day is perfect.
This just boils down to another example of CG not doing what they have stated.
It takes a minimum of 3 days to get 90k tickets to relaunch.
There is a difference between waiting an extra day to get tickets, and waiting an extra day for the raid to finish.
3 days of the raid running allows for life happening to 50 guild members, giving them another 24 hours to perhaps improve guild rewards. Or you could have 24 hours just waiting for tickets when absolutely no one can do anything, guaranteed.
When I've been in charge of a group of 50 people (in real life, at a job) it is a very rare week when there is not someone with some kind of drama to deal with.
Having the raid running 3 days is better.
Well played. Didnt look at it that way. I agree.