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iMalevolence
2 years agoRising Rookie
"Sumo_Sloth;c-2423928" wrote:
Sorry I'm missing why it's an issue to just set your time to immediately? I'm pretty sure that solves the problem, although it's possible that I'm missing something???
I agree that it certainly seems like a negligible problem. Definitely not something that developers need to spend time on when there are so many other must bigger issues in the game.
It doesn't solve the issue though. I have evidence of the raid launch being delayed by up to 4 minutes. Longer delays probably exist. This will continue to happen for guilds, constantly pushing the reward window back. Missing rewards in time for an event lock is a problem. And if it's based on the number of guilds in the window being processed, guilds will likely start to clump up and cause more issues and longer delays.
This is something that needs resolved because it will continue to cause issues over the lifespan of the game. They have multiple ways to resolve this issue and suggesting they ignore it is problematic.
"ragnoris;c-2423931" wrote:
Given the new structure where everyone can just hit whenever they want, there no longer seems to be a reason to have a set time, especially not near reset. If launch time is set to say 6 hours after reset, then after launch it is updated to immediate, the processing should no longer be an issue and any movement caused by varying processing length should not run the risk of negatively interacting with guild reset.
It's not just guild reset, it's event locks as well.
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