This is not about mods, but a couple of suggestions to improve the game.
Please, if you are going to put out a change to the game, especially a massive change like mods, let is know way, way, way in advance with details about exactly what you are about to unleash on us instead of 4 days in advance out of no where without the most important details of all (like we are about to turn your RG into a 130k/80k monster and overturn the entire balance of the game...you had to know that was going to happen or you didn't even look or think about it).
Test. There is no reason why obvious bugs like junk gear, 3 star teams on node 12 should ever make it into the game if they were properly tested. This is jist one example. These point to a large hole in your testing procedures. Find and plug the holes.
Don't send mixed messages. One week, you say you understand the GW is a long and boring chore. You tell us change is coming. You make it easier and better so it takes up less time and isn't a chore. Then less than two weeks later you change it back to a long and boring chore without telling us it was coming. What happened there?
You see on the forums the reaction to mods. You tell us an update is coming. You see on the forums everyone worried about pre-crafting 2.0. Then you release pre-crafting 2.0. This points to a massive disconnect between the company and the customers.
No more stealth changes. The piggies in phase 1 of the raid have abviously had their tenacity buffed in some way, but I never saw anywhere thst it was coming or, in fact, had happened.