7 years ago
Moving targets
"Earn 45 stars in a single 'Hoth: Rebel Assault' Map"
"Earn 48 stars in a single 'Hoth: Imperial Retaliation' Map"
This is definitely the goal of my guild. We are highly organized and work hard at all aspects of the game. The guild has a bunch of dolphins, however, the whales are few and far between. My concern is that as new characters are added to the game, they are also added to platoons. This means that our ability to finish the entire map keeps moving further away. We improve, but the requirement to complete the map changes too.
This is unlike any other part of the game. The difficulty of the HAAT or the Rancor has not changed since release, and while that leads to other issues it at least represents an attainable goal for all guilds.
"Earn 48 stars in a single 'Hoth: Imperial Retaliation' Map"
This is definitely the goal of my guild. We are highly organized and work hard at all aspects of the game. The guild has a bunch of dolphins, however, the whales are few and far between. My concern is that as new characters are added to the game, they are also added to platoons. This means that our ability to finish the entire map keeps moving further away. We improve, but the requirement to complete the map changes too.
This is unlike any other part of the game. The difficulty of the HAAT or the Rancor has not changed since release, and while that leads to other issues it at least represents an attainable goal for all guilds.