Forum Discussion
9 years ago
My idea would be make the rewards percentage based.
Top 1% = 7* toon
2-5% = 6*
6-10% = 5*
11-25% = 4*
26-50% = half the # of shards needed to unlock
51%+ = no shards, just raid gear
Top 1% = 7* toon
2-5% = 6*
6-10% = 5*
11-25% = 4*
26-50% = half the # of shards needed to unlock
51%+ = no shards, just raid gear
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