Forum Discussion
- TwstdByDsnNew SpectatorAt this point just make it so we only need 3 reinforcements to offset the lack of ships if a new Cap Ship comes in.
- harvestmouse1Seasoned Novice
"joelgs23;c-2365093" wrote:
Dev review says: "The Rebellion’s most prominent fleet commander, Admiral Raddus..." I'm so excited! I predicted Raddus' ship, the Profundity back in early April - https://youtu.beck
We know, you posted a topic on it.............Anymore youtube clickbait posting you'd like to do?
To the OP, it does seem inevitable. How good the rebel fleet is with a mediocre capital ship (home one). I think they'll be right up there with a modern one!
It seems now that there's a new player phase of 'capital ships'. Where the 3 starter capital ships will now eventually be retired. "el_mago;c-2365117" wrote:
"LendersQuiz;c-2365051" wrote:
NO NEW CAPITAL SHIPS without a way to save our fleets.
i'd like a fleet loadout, but i'd settle for just more (non-cap) ships.
Not trolling, genuinely confused and interested/-aren’t saving fleets and a fleet loadout the same thing?- harvestmouse1Seasoned Novice
"NicWester;c-2365225" wrote:
"el_mago;c-2365117" wrote:
"LendersQuiz;c-2365051" wrote:
NO NEW CAPITAL SHIPS without a way to save our fleets.
i'd like a fleet loadout, but i'd settle for just more (non-cap) ships.
Not trolling, genuinely confused and interested/-aren’t saving fleets and a fleet loadout the same thing?
Yeah, I see that term a lot and find it confusing too.
What I believe it to mean is to fill out the ship spaces for the capital ships we have.
For example Windu and Tarkin's are relatively useless right now. Making 6 -7 useable fleets. When in Kyber GAC you need a minimum of 6. - Five more capital ships pleas
"harvestmouse;c-2365237" wrote:
"NicWester;c-2365225" wrote:
"el_mago;c-2365117" wrote:
"LendersQuiz;c-2365051" wrote:
NO NEW CAPITAL SHIPS without a way to save our fleets.
i'd like a fleet loadout, but i'd settle for just more (non-cap) ships.
Not trolling, genuinely confused and interested/-aren’t saving fleets and a fleet loadout the same thing?
Yeah, I see that term a lot and find it confusing too.
What I believe it to mean is to fill out the ship spaces for the capital ships we have.
For example Windu and Tarkin's are relatively useless right now. Making 6 -7 useable fleets. When in Kyber GAC you need a minimum of 6.
I think it refers to being able to save fleets the way we can save squads. - TwstdByDsnNew Spectator
"PeachyPeachSWGOH;c-2365175" wrote:
"twstdbydsn;c-2365164" wrote:
At this point just make it so we only need 3 reinforcements to offset the lack of ships if a new Cap Ship comes in.
As it stands nothing keeps you from using only 3 reinforcements for either offense or defense?
While that may be true, that’s not my point. If they do give us a new cap ship we need actual ships to fill those fleets properly. - frieste33New Spectator
"NicWester;c-2365225" wrote:
"el_mago;c-2365117" wrote:
"LendersQuiz;c-2365051" wrote:
NO NEW CAPITAL SHIPS without a way to save our fleets.
i'd like a fleet loadout, but i'd settle for just more (non-cap) ships.
Not trolling, genuinely confused and interested/-aren’t saving fleets and a fleet loadout the same thing?
Yes, in my mind, they are the same thing. I was agreeing with LendersQuiz about being able to save fleets, but I used the term fleet Loadout.
I was just adding my opinion that I would rather have more ships than fleet loadouts.
Both would be nice, though. - SchwartzringRising Traveler
"Metroplex79;c-2365898" wrote:
- Veteran Han and Veteran Chewie = Eravana
- Moff Gideon = Arquitens-class
- Hoth Rebel Scout & Soldier = GR-75 medium transport
- Princess Leia = CR90 corvette
For the record....
I'm pretty sure those are all "Capital" ships.
You don't have to be a Star Destroyer to be a capital class ship.
Just saying....
PS. Gideon piloted a TIE-Outlander so why wouldn't he be in that? - Veteran Han and Veteran Chewie = Eravana
"Schwartzring;c-2366008" wrote:
"Metroplex79;c-2365898" wrote:
- Veteran Han and Veteran Chewie = Eravana
- Moff Gideon = Arquitens-class
- Hoth Rebel Scout & Soldier = GR-75 medium transport
- Princess Leia = CR90 corvette
For the record....
I'm pretty sure those are all "Capital" ships.
You don't have to be a Star Destroyer to be a capital class ship.
Just saying....
PS. Gideon piloted a TIE-Outlander so why wouldn't he be in that?
With the introduction of the MG-100 StarFortress SF-17, it "broke the rules" of only starfighters and cargo ships to be used.
But I was also looking at the size:
Venator-class = 1,155 meters (Endurance and Negotiator)
Star Destroyer = 1,600 meters
Raddus, Malevolence, Executor, Finalizer are even longer. Endurance and Negotiator are our smallest.
My suggestions:
Arquitens-class = 325 meters
GR-75 medium transport = 90 meters
CR90 corvette = 150 meters
Nebulon-B = 300 meters
For reference to existing ships:
Hound's Tooth = 47.4 meters
Imperial TIE = 7.24 meters
Falcon = 34.75 meters
TIE Silencer = 17.43 meters
Emperor's Shuttle = 20 meters
U-wing = 23.99 meters
If you can explain your definition of "capital ship", it'll help me understand."Jimster1;c-2366007" wrote:
What no Awing or Bwing?
Resistance A wing
That one pilot in the resistance who flew a blue awing. Snaps x wing. Luke's xwing( missing but not a total.loss)
Tie defender.
I never understood why Jango doesn't have his ship. We have like 4 falcons why not two of that ship?
My suggested list was to add ships to existing characters we have on hand in the game. To make it worthwhile to gear up many of them. Especially from a monetization point of view of CG.
I want an A-Wing, B-Wing, TIE Defender, Shadow Guard TIE Interceptor, etc. But that would require farming new characters. Unless people prefer pilot-less starfighters. I do not. Only exceptions I make are the 2 Separatist droid ships, so far. Maybe there are other in-canon pilot-less ships that can be used in this game.
I'm also guessing the Grand Inquisitor will have his TIE Advanced Prototype as shown in Rebels.- Veteran Han and Veteran Chewie = Eravana
"twstdbydsn;c-2365679" wrote:
"PeachyPeachSWGOH;c-2365175" wrote:
"twstdbydsn;c-2365164" wrote:
At this point just make it so we only need 3 reinforcements to offset the lack of ships if a new Cap Ship comes in.
As it stands nothing keeps you from using only 3 reinforcements for either offense or defense?
While that may be true, that’s not my point. If they do give us a new cap ship we need actual ships to fill those fleets properly.
I agree with you that we need more ships in general, but it looks to me like the current design plan is to create a basic capital ship and an advanced capital ship to catch that faction up with the later ships. So a player starts the tame out unlocking Endurance, Home One, and Executrix, then unlocks Malevolence, Finalizer, Raddus, and Executor. Negotiator is the improved version of Endurance, Chimaera of Executrix, and if Profundity winds up entering the game it'll be the Home One upgrade.
After this, though? No more upgrades to be had, so we'll need lots of new ships to fill out the basic ones."el_mago;c-2365908" wrote:
"NicWester;c-2365225" wrote:
"el_mago;c-2365117" wrote:
"LendersQuiz;c-2365051" wrote:
NO NEW CAPITAL SHIPS without a way to save our fleets.
i'd like a fleet loadout, but i'd settle for just more (non-cap) ships.
Not trolling, genuinely confused and interested/-aren’t saving fleets and a fleet loadout the same thing?
Yes, in my mind, they are the same thing. I was agreeing with LendersQuiz about being able to save fleets, but I used the term fleet Loadout.
I was just adding my opinion that I would rather have more ships than fleet loadouts.
Both would be nice, though.
Ah, I understand now, thank you. I thought you were saying you wanted fleet loadouts instead of saving fleets, so you can see how I would get confused :P
I hope we get this, too. I think it might be on the backburner, though, because defensive fleets are saved for GAC, which makes offensive fleets easier to put together. Fleet Arena fleets aren't changed much for it to be a priority, so that just leaves TW and TB and those aren't as many battles as we get with squads.
Not saying it's a bad idea, not saying it shouldn't happen, just saying that it doesn't seem likely to come any time soon if you think about it.
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