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"Entus;c-1699665" wrote:
"jhbuchholz;c-1699658" wrote:
"Entus;c-1699652" wrote:
"jhbuchholz;c-1699628" wrote:
"Entus;c-1699616" wrote:
"jhbuchholz;c-1699606" wrote:
"Entus;c-1699589" wrote:
"jhbuchholz;c-1699582" wrote:
"Firebrigade;c-1699576" wrote:
"jhbuchholz;c-1699545" wrote:
I looked at the swgoh.gg mechanics and it looks like this really is a simple bug fix. There are 6 bounty hunter leaders that should function with a marker that is set at the start of the turn and expires at the end of the round (i.e. doesn't change mid turn): Aurra, Boba, Bossk, Dengar, Greedo, and IG-88. The other leaders should count toward the contract regardless of when a debuff / thermal detonator / damage occurs: Cad, Embo, Jango, and Zam. You can see my notes below.
Disclaimer: there very well could be (and probably is) a mistake or two in translation of the mechanics. Feel free to pick through and correct them.
If all of that’s true, then IG-88 is also bugged because his functions like Jango’s (Boba multihit basic, first hit debuffs, second hit crits = counts towards contract).
For Bossk - Would those mechanics not have been updated already based on the game change though? Was it always reading like that prior to the change too?
Unfortunately I don't have a snapshot from pre-change. I would lean toward the mechanics always reading like that simply because for the 5 non-Bossk characters that set markers it's consistent. It's possible, however, that pre-change the mechanics read like a combo of the two (and maybe that was the bug) - set a marker and then skip the Effect Expires setting/check. This would let it move freely.
As for IG-88 - I don't have enough experience with him as a leader to comment. May be a bug... may be I am misreading his mechanics. You're right, the leader ability certainly reads like it would work more like Cad, Embo, Jango, and Zam.
You are reading current skill descriptions...that tells us what? Why are people condoning CG changing toon mechanics for no reason?
If they changed Revans Direct focus to say, "call one jedi ally to assist" would that be ok. Because that would be no different from what they have done to Bossk. They are setting a dangerous precedent here.
Did they change the skill description? If so, what was it before? I've pulled the data from swgoh.gg for you. If we had the previous description it wouldn't be too difficult to tell which of the two payout tracking methods it should use.
If they didn't change the description then it seems like it should fit in with those that use markers (Aurra, Boba, Dengar, etc.).
The in-game description hasnt changed. The description still describes what should happen in game. You are looking at his current swgoh.gg skill description which HAS changed. The in-game skill description says weakest enemy, and its been hitting the weakest enemy until their recent change. What else do we really need? If we let this slide, its saying that they can use "intent" to change any toon any time.
Like i said, how would it be different if they changed revans direct focus to call one jedi instead of all of them and saying"thats what we intended all along".
It would be different because they'd have to change the wording of the skill itself, which currently reads, "Call all Jedi allies to assist".
In this case, they haven't changed the wording. They've just fixed or changed the mechanics to be consistent with the other Bounty Hunter leaders that use similar mechanics. It seems like IG-88 may also be similarly 'bugged' per a comment above. How do the other Bounty Hunter leaders that use this mechanic work? Do Aurra, Boba, Dengar, and Greedo allow the marker to move mid-turn? If they all do and only Bossk doesn't then you have a very strong argument. If none of them do then the question you posed in the OP is answered: no other Bounty Hunters will get nerfed for having same requirements as Bossk.
Yes they all do....every single bh. Sorry i thought that was understood.
Please pardon me for being a skeptic. Proving they can move seems like a challenging and time intensive effort. I'd love to hear how you got each of the BHs that use markers to move theirs. This also represents some pretty interesting data that is like to understand better and I look forward to you sharing.
Videos all over you tube. Start with ahnalds then move to mobile gamers
They have tons of videos. Which ones show, let's say Dengars market moving? Can you share a link please?- Auras is easy, you can do it yourself, takes 5 seconds. If she is not buffed and uses hustle, it counts towards contract. I know this because I use her often.
As far as videos, they both say Bossk nerf. Because, you know, its a nerf. "jhbuchholz;c-1699679" wrote:
"Boov;c-1699676" wrote:
"Firebrigade;c-1699572" wrote:
"Boov;c-1699549" wrote:
i'm trying to understand the nerf, so if someone could clarify what happened previously and currently in the following situation:
What happened/happens when you do that multi hit attack with bossk on a target with 1 health more than the weakest target?
From what i can gather it used to count each follow up hit towards the contract due to the target becomming the weakest target after the first hit, but currently none of them count towards the contract anymore because it wasn't the weakest target at the start of the turn?
100% correct.
well, for consistancy's sake i'd argue that embo, dengar, ig88, jango and maybe even greede (not sure there are TM reducing abi's active) should receive the same threatment. They would all benefit.
I just tested Dengar's and his marker does not move.
Damage the healthiest enemy 10 times
Test: Have Dengar as lead and Bossk the fastest member of the party. Find a suitably healthy opponent so you don't kill it on the first hit. Set the speed to 1x and use Hunting Party on the marked opponent. Watch the health go down, below that of other enemies, and the mark stay in place.
This works just like Bossk's now does. For Dengar it's beneficial, for Bossk it is not.
So its inconsistent. Jangos is highlighted in ahnalds video. Regardless, im unsure why any of that matters though. Wouldnt his description say "start of turn" is that was the intent. Seems thats a rather large oversight. Not to mention his skill behaved exactly as the description stated in the skill. All other start of turn skills behave that way..."Entus;c-1699675" wrote:
Auras is easy, you can do it yourself, takes 5 seconds. If she is not buffed and uses hustle, it counts towards contract. I know this because I use her often.
As far as videos, they both say Bossk nerf. Because, you know, its a nerf.
Your proof that it's a nerf and not a bug fix is that the Game Changers say it's a nerf so it must be a nerf?
I just tested this with Aurra as you recommended and I don't think it's working the way you think it is. When a character is buffed all of the enemies should be marked to indicate that you'll be contributing to the bounty by using any ability (including an attack). Like so:
When there is no buff you see no such markers and by all indications simply using Hustle does not count toward the contract (I did this at 1x speed just to make sure there was no other indication that it did):- Yeah just tested myself...i forgot that stealth is a "buff"..
Regardless your point is moot. How does this have anything to do witb bossks. Test jango real quick "Entus;c-1699691" wrote:
Yeah just tested myself...i forgot that stealth is a "buff"..
Regardless your point is moot. How does this have anything to do witb bossks. Test jango real quick
I've tested two. I think I'm done. As far as I can tell the change brought Bossk in line with the other BH leads. The mechanics and testing seem to prove this. If you're not convinced then the burden is now on you to offer proof to the contrary. Good luck and happy gaming."jhbuchholz;c-1699697" wrote:
"Entus;c-1699691" wrote:
Yeah just tested myself...i forgot that stealth is a "buff"..
Regardless your point is moot. How does this have anything to do witb bossks. Test jango real quick
I've tested two. I think I'm done. As far as I can tell the change brought Bossk in line with the other BH leads. The mechanics and testing seem to prove this. If you're not convinced then the burden is now on you to offer proof to the contrary. Good luck and happy gaming.
Well you are wrong. Jangos is tested. Watch ahnalds latest video. You are entitled to your opinion, but the fact is he is inconsistent with other bh leads. Go right ahead and go against established fact. You must be a flat earther as well."Entus;c-1699700" wrote:
"jhbuchholz;c-1699697" wrote:
"Entus;c-1699691" wrote:
Yeah just tested myself...i forgot that stealth is a "buff"..
Regardless your point is moot. How does this have anything to do witb bossks. Test jango real quick
I've tested two. I think I'm done. As far as I can tell the change brought Bossk in line with the other BH leads. The mechanics and testing seem to prove this. If you're not convinced then the burden is now on you to offer proof to the contrary. Good luck and happy gaming.
Well you are wrong. Jangos is tested. Watch ahnalds latest video. You are entitled to your opinion, but the fact is he is inconsistent with other bh leads. Go right ahead and go against established fact. You must be a flat earther as well.
Sigh... name calling. Awesome. As a parting gift: Jango falls into the second set of leaders that work outside of markers. Here is the information I shared in my first post:
There are 6 bounty hunter leaders that should function with a marker that is set at the start of the turn and expires at the end of the round (i.e. doesn't change mid turn): Aurra, Boba, Bossk, Dengar, Greedo, and IG-88. The other leaders should count toward the contract regardless of when a debuff / thermal detonator / damage occurs: Cad, Embo, ***Jango***, and Zam. You can see my notes below.
Jango: Damage a debuffed enemy 20 times
Seems to increment a tracker called bounty_hunter_cooldown_tracking each time an enemy is damaged a Where an active effect has tagcountable_debuff or has tagcountable_special_debuff or doesn't have tagcontract_handler_jangofett_part2; regardless of turn / round- So hold on, let me get this straight, you are using new meta data from swgoh.gg after they changed his skill to prove that his skill has not changed or that Jango differs from him? Again, you are using his changed skill meta data....what dont you understand about that? What swgoh says now is irrelevant.
And no one called you a name... - The leader skills are inconsistent. That other guy was trying to say that we should look at new meta data to determine if bossks skill.was a mistake or not. Obviously they already changed his skill in swgoh.gg so it will not tell us how his original skill looked. A pointless argument with 0 ground to stand on.
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