2 years ago
New raid schedule
With the raid changes that were made putting the old raids as legacy we are only now allowed 1 raid at a time. Will this continue to be the case with the new raid coming essentially replacing the Kra...
"StarSon;c-2429897" wrote:"herd_nerfer;c-2429891" wrote:"TVF;c-2429886" wrote:
To make us invest in new teams
That's my whole point though - Half way through investing in the 'new' teams the next raid comes along and renders them obsolete in the context of raids. So where's the motivation to push for raid team development?"StarSon;c-2429888" wrote:"herd_nerfer;c-2429878" wrote:
So my biggest question for CG is - why are we disincentivizing investment in raid teams?
They aren't. Are you going to let 4+ months go by with worse rewards? That's too long to miss out when you could maybe push for the next box, the whole time earning more rewards to make for better teams in the next raid.
If I can't recoup the investment before the raid turns over then I've lost ground - I haven't gained anything by getting that better box because I've sunk so many resource into the teams it takes to get to that next box. And then that team isn't doing much for me. So yes, in that case I'm going to let those 4+ months go by with worse rewards because I come out ahead in the end. This isn't like investing in trash toons for a GL or for RotE platoons, because that continues to give ROI - once the raid turns over, the investment is more or less dead (again - in the context of their PVE value).
I haven't done any math on this, but outside of the Hutt Cartel teams and ~maybe~ Mandolorians, I'm having a hard time justifying the investment in OR or Tuskens, and I was having trouble justifying Jawas with or without a new raid coming.
I'm not saying don't make new raids - I'm not even saying don't make new raids quickly - I'm saying make it worthwhile to put gear on raid teams. Right now, unless it's already a core team that's got wide utility in the game at large, why should anyone bother?
Knowing what happens with rewards and what happens to the 'old' raid when a new one comes out answers those questions. And if the answer is - "there's no good reason to work on niche raid teams" (tuskens, jawas, and to a large extent OR) then fine - I know I can skip that and not worry about it. But if that's the answer, it seems counter productive, and definitely disincentivizes player investment in those teams - which seems weird.
I'm not demanding an answer here - but I think it's fair to ask the question.
Jawas aside, all the Krayt teams have plenty of uses outside of the raid. Tuskens shine in pvp, Hutt shines everywhere, Mandos are a solid GA defense team, JKR teams have always been great on offense, and aside from all of that you need a bunch of random r8 for TB.
But, quick math: if your guild is at the 130 box, and all 50 members taking 1 more team to r8 gets you to the 265 box, that's an additional 1800 mk3 per week. Over 4 months that's 28.8k mk3 tokens. That breaks down to 49 gyrda, ~100 ID (sorry, I bought some this morning, not sure of their cost), or 230 Zinbiddles; plus a few more from personal rewards. Looks like a break even on raid rewards, and now you have another r8 team for anything else.
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