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in addition to Miracleasd29's point, I will say that the game is ... a game within a game. You're pretending to be a player at the Holotables, and that in-game player is actually the one collecting characters. Most people at a random casino in the SW galaxy won't have any idea exactly how powerful Vader or General Leia or Jabba the Hutt were. The names are legendary, the details of their powers are vague and uncertain. But like all legends, the people will tend to describe their deeds and abilities as even greater than they actually were.
From the point of view of a casino gambler living 20 or 50 years after Episode 9, would they even know who was more powerful?
And, of course, on top of that, they're playing to win. My player-character has over 300M credits and could easily have $1B if I didn't reinvest most of them in mods. It's necessary, but ultimately still profitable. After all, I started out with 0 credits and I now have $300M. If I really were that fictional player-character, I'd be perfectly happy with a system that didn't get powers and abilities exactly right (how could they? These are legendary events spread by word of mouth.) so long as I got to keep gambling. After all, it's paid off well so far.
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