Forum Discussion
8 years ago
"Viserys;c-1352230" wrote:I totally understand that and don’t expect them to stop releasing new characters, but every time they release a new character it is undoubtedly marginally or significantly better than most of the older toons.
I don't know that they never will, but they certainly seem to have stopped significant work on useful reworks. Maybe this is a result of ramped up feature work, but I would like to see some older, obsolete characters get tuned up.
Perhaps they assumed that making these characters 'useful' via platoons would make up for their obsolete nature, but I don't think they should abandon the reworks.
They're going to keep releasing new characters no matter what you think, that's just a constant of the game. New toons are how they drive the spenders to spend -- they're the heart of the monetization schema. New toons drive need for new gear, which drives energy spending, refreshes, and general engagement in all the game's features. It's not worth complaining about, it won't change.
But we should make it clear that we *still* want mechanical reworks on **** old characters.
Bad characters are a pox on the game's newer players as well - as a player just getting into the game has no frame of reference to know that Mace Windu isn't that good, or that Lobot is an awful character and general waste of major resources. It's in CG's interest to make sure that awful farms don't push newer players out of the game.
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