Forum Discussion
6 years ago
"No_Try;c-1794566" wrote:
HODA died long ago in terms of playerbase. It was already dead in the days this game was released. The main reason was incredible power creep (uncomparable to swgoh) and f2p having zero competetiveness (swgoh is a heaven in that sense too).
So....swgoh is nowhere near dying. It doesn't even look like they are declining if you check their revenue stream quarters.
Google play top grossing shows a drp from #11 to as low as #48. Today shows #28. Gear that was once farmable is only in raids or bought with gems. Drop rates are worse. Which is all designed to boost revenues. Whales have found other oceans, or they have gone free to play in answer to the power creep getting out of control. Revan should have boosted revenues but actually had the opposite effect since he is accessible by f2p players levelling the playing field, which has upset the pay to win set. The Tony Stark, pre Ironman pholosophy of selling to both sides and escalating the battle style of power creep has a shelf life and the focus is on their new game. Although they stopped hiring so it is not near launch I guess, since most studios ramp up to stay on target for launch.
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