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87 Replies
"GA_Phoenix;c-1802487" wrote:
Iam okay with the rewards bcs everyone in our guild can solo the pit. So i will never be pos 50th with max points earned again. ^^
For us.. simming the raid is the best choice for the whole guild to equalize the payout for everyone.
Simple math ... in each run you will have 10 players with decreased payout. For 5 players nearly nothing changes at all and the rest (35) gets an increased payout.
That seams to be fine for me and for my guild.
I'd imagine in most guilds only 10-15 people currently bother autoing the raid and the rest are joiners. This is a major downgrade for those who make an effort.
Personally I have a hard time justifying to the people who actually try that they are gonna get downgraded significantly for everyone else."7AnimalMother;c-1802596" wrote:
I'd imagine in most guilds only 10-15 people currently bother autoing the raid and the rest are joiners. This is a major downgrade for those who make an effort.
Personally I have a hard time justifying to the people who actually try that they are gonna get downgraded significantly for everyone else.
Those 10-15 people are not the ones making an effort. They are the ones with the privilege of availability to the exact fifteen minute window when the raid goes down. And that fifteen minutes is if your guild has rules to artificially inflate how long the rancor is standing. Without that, it's more like a five minute window.
Not everyone has the freedom to be available in that instant. Effort has little to do with it.
The actual effort that goes into soloing the rancor raid is trivial. Most players by mid game have multiple lineups that can solo it reliably on auto as a side effect of other farms. I just send in my P1 hSith team, set the speed to x2 so it doesn't win too quickly, and hit "auto.""YaeVizsla;c-1803217" wrote:
"7AnimalMother;c-1802596" wrote:
I'd imagine in most guilds only 10-15 people currently bother autoing the raid and the rest are joiners. This is a major downgrade for those who make an effort.
Personally I have a hard time justifying to the people who actually try that they are gonna get downgraded significantly for everyone else.
Those 10-15 people are not the ones making an effort. They are the ones with the privilege of availability to the exact fifteen minute window when the raid goes down. And that fifteen minutes is if your guild has rules to artificially inflate how long the rancor is standing. Without that, it's more like a five minute window.
Not everyone has the freedom to be available in that instant. Effort has little to do with it.
The actual effort that goes into soloing the rancor raid is trivial. Most players by mid game have multiple lineups that can solo it reliably on auto as a side effect of other farms. I just send in my P1 hSith team, set the speed to x2 so it doesn't win too quickly, and hit "auto."
Fair point. That said, I have a feeling even if all 50 players had the availability for those 5 minutes, it wouldn't increase the numbers of people making the effort by very much. ;)"YaeVizsla;c-1802280" wrote:
"ShaggyB;c-1802199" wrote:
No its not.
Its granting a max score the appropriate rewards for a max score
Yes, it is.
Granting max score to fifty people is more than granting max score to one, or granting fifteenth place to fifty people. Giving everyone first place rewards would have a dramatic impact on the game economy.
No it is not. All 50 got 1st place score. All 50 should have been getting 1st place. Was a lame solution before is even bigger amount of lameness in this fix.
Its basically saying, we know you can all get 1st and deserve 1st.... but here is 15th... its better than last wink wink- Again, they have artificially held down guild rewards by not allowing a tie when a tie exists.
Thats a decision they made. The guild is owed the place it scored "ShaggyB;c-1803449" wrote:
No it is not. All 50 got 1st place score. All 50 should have been getting 1st place. Was a lame solution before is even bigger amount of lameness in this fix.
Its basically saying, we know you can all get 1st and deserve 1st.... but here is 15th... its better than last wink wink
For that to work for a game economy, 1st place rewards would need to be balanced such that they work for everyone receiving them. It's not a simple case of, "Giving more stuff is good."
This is especially true when an event has become trivially easy, as is the case with rancor. You haven't "earned" anything by soloing it.
Ties are only plausible in two cases. Soloing a raid and posting zero.
The problems with giving equal rewards for ties:
1) Once the raid becomes soloable, rewards from the raid balloon as more and more people solo it, screwing up the game economy.
2) By having the entire guild post zero save for one person soloing the raid, you can have one person take first place rewards and forty-nine people take second place rewards, again screwing up the game economy, as well as encouraging non-play because participation in that case would punish the guild. And applying that to hSith, the raid has been done with eight people before, and that was pre-3PO, so it could be lower now. You could have the entire guild take home top ten rewards by having nine people play.- Again, im not buying that.
Raid was built with reward structure that was destined to be broken when it became super easy. Lack of forward thinking is not a reason to give lesser rewards for sim.
There is no reason a perfect score should get you last place other than artifically holding down the game economy.
If they were worried about it the raid should not have been so rewarding. "ShaggyB;c-1803510" wrote:
Again, im not buying that.
Raid was built with reward structure that was destined to be broken when it became super easy. Lack of forward thinking is not a reason to give lesser rewards for sim.
There is no reason a perfect score should get you last place other than artifically holding down the game economy.
If they were worried about it the raid should not have been so rewarding.
By that logic, there's no reason beating a node shouldn't yield a shard.
But it's random. Randomness in this case balances out. If all 50 members of your guild solo Rancor every time, yes, you might get 50th this time, and 27th next time, and 3rd the time after that, and in time it will all even out. That may be irritating, but it is by no means broken.
And if you solo the raid, but so do 49 other people, then you have not earned you first place rewards, because you did not beat anyone. You may be annoyed with how that tie is resolved, but you are being denied nothing you are entitled to. All your tying for last earns you is a spot in the drawing for last place.- Basically, it's better to use our solo teams than to sim it? I have yet to sim a raid personally, but I hear the rewards basically are garbage, by hpit standards.
"ShaggyB;c-1803510" wrote:
Again, im not buying that.
Raid was built with reward structure that was destined to be broken when it became super easy. Lack of forward thinking is not a reason to give lesser rewards for sim.
There is no reason a perfect score should get you last place other than artifically holding down the game economy.
If they were worried about it the raid should not have been so rewarding.
The system they put in place, makes guilds equal. The rewards for beating a raid are equal to all guilds. No matter the order or how many scores of equal value, the overall winnings are equal. That is why the system we have in place is there. This is likely done so that no one guild can outpace another guild while doing the same tier raid.
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