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6 years ago
"Jarvind;c-1779723" wrote:
Here's the problem: You can only do rock-paper-scissors for so long before things get stale. How many teams do you realistically think they could crank out that are roughly equivalent to each other, yet all have distinct, unique kits? At some point they have to just make all the numbers bigger and let somebody dominate until the new "power level" is filled out.
Sorry, I disagree. And also think you are presuming that the meta jumps are unavoidable. There are literally over a dozen factions that it would be possible to tweak to keep more balanced. CG manipulates the meta purposefully, in order to create "artificial" demand for the newest, most OP characters/ships.
They haven't spent 3+ years trying to balance the game. If it took them that long, that would make them completely inept morons. No, they manipulate the meta (and keep it unbalanced) by design. If you really think they can't figure out how to make BH, Clones, droids, Empire, Ewoks, Troopers, Jedi, Sith, First Order, Nightsisters, Scoundrels, Phoenix, Rebels, etc. each relatively comparable, how do you think they design the various events for specific factions, groups or the bonuses for them in special game modes?
The big concern is that in the last 18 months, CG has been far more aggressive in the meta-manipulation game than they had previously. While that seems like an easier way to "force" spending, it also seems like a faster way to guarantee player burnout (especially when they realize they are being lead around by the throat) and ultimately, the game's demise.
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