Forum Discussion
7 years ago
"Gorem;c-1533250" wrote:"PremierVenoth;c-1533034" wrote:"Hanikan_Solowalker;c-1532999" wrote:
Can I just vote for ships 3.0 now?
Ships 3.0 will be the Rollback of Ships 2.0 back to ships 1.0 along with Chewy shards given out and a gaggle of youtube videos.
#callingit
I'd put my bets in for this!
All we asked for was more content, not a complete redesign :D Why not give us the more ships, more capital ships and the pve table, and leave everything else as is <3
Because everything else as-is is bad. The existing ships need a redesign to go along with all these changes. Millennium Falcon is a bad ship. It's too slow to take turns, takes too many turns to set up, and is exceedinly fragile. Biggs is a badly designed ship. It has too much protection, heals too much when it taunts, taunts too easily, and its whole kit is entirely independent of your squad makeup. All Rebels or all Geonosians, Biggs is the same.
Ships need team-stamped effects to prevent the same cookie-cutter teams. The capital ships are every bit as bad--there isn't one of them where the effect is strong enough to really encourage you to bring a fleet of their faction.
The lack of incentives to go outside the current meta is the reason there's no diversity. More ships won't solve that unless they're more powerful than the ships we have now, in which case we're just substituting one shape of cookie-cutter for another.
The change from a starting 5 to a starting 3 means you have to carefully consider your starting lineup. You won't have five ships supporting one another and focus firing a single target, you'll have three plus your reinforcement. You'll be making real decisions from the start instead of waiting until your first ship is destroyed--by which time you've already either won or lost the fight because of how fleets snowball, rendering whatever decision you make irrelevant.
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